The Official PlayStation 3 | ViTA Thread Vol. Plenty of Life Left

Metal Gear Rising: Revengeance demo hits Jan. 22

The Metal Gear Rising: Revengeance demo slices up Xbox Live and PlayStation Network on January 22. Platinum Games revealed the date on its blog, where you can also find a new seven-minute trailer, as edited by Hideo Kojima.

This is the same demo as included with Zone of the Enders HD Collection, released last year in October. With a week left to wait, buying that now just for the demo is inadvisable.

Link:

http://www.joystiq.com/2013/01/15/metal-gear-rising-revengeance-demo-hits-jan-22/

 
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Here's the list of new features for MLB 13 The Show:
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MLB 13 The Show Fact Sheet

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  07:25 PM - January 14, 2013 by Steve_OS

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Sony Computer Entertainment just sent us the MLB 13 The Show fact sheet. Check it out below.

The highest-rated sports videogame over the past 4 years (according to average ratings on MetaCritic.com and GameRankings.com), MLB[emoji]174[/emoji] 13 The Show[emoji]8482[/emoji] is once again ready to provide fans with over 50 more enhancements, new features, and improvements that will make every baseball fan think they are really living the Major League Baseball[emoji]174[/emoji] (MLB[emoji]174[/emoji]) experience. The Show is the most realistic baseball video game with its authentic franchise and season modes, and incredible detail not found in any other sports game.

MLB 13 The Show improves upon what has been delivered in previous franchise releases, however, The Show also adds many new features that continue to push the envelope in the sports video game genre. The Show will once again prove to be the industry’s premier licensed MLB game, both critically and commercially.

Due to hit stores on March 5, 2013, just in time for Spring Training[emoji]8482[/emoji], as the only officially licensed first party MLB game exclusively for the PlayStation[emoji]174[/emoji]3 (PS3[emoji]8482[/emoji]) and PlayStation[emoji]174[/emoji]Vita (PS Vita) systems, MLB 13 The Show is prepared to deliver a one-of-a-kind experience for all fans, new and old.

NEW FEATURES IN MLB 13 THE SHOW:
  • The “Post Season” Mode (PS3 & PS Vita) – MLB 13 The Show will introduce users to Post Season Mode this year as it offers quick entrance directly into the Post Season, fast-tracking your run to the World Series. The mode offers you the choice of selecting to play with one team, or all 10. The format utilizes the newly changed playoff structure, with a single-game Wild Card round leading into the standard Division, Championship, and World Series rounds. The Division Series, Championship Series, and World Series can all be set to varying lengths (Single game, best of 3, best of 5, or best of 7 are all available). Only the Wild Card round is hardwired to a single-game, winner advancing format. Additional options for the mode include selecting the venue for each game. Lastly, all of the game control options you've come to know are available in this mode, including: single player, head-to-head play, co-op play, and PlayStation[emoji]174[/emoji]Move support.
     
  • Cross Platform Online Home Run Derby (PS3 & PS Vita) – MLB 12 The Show introduced Online Home Run Derby[emoji]8482[/emoji] to the PS3. MLB 13 The Show brings this experience to the PS Vita with the inclusion of cross platform play. Regardless of whether users are logged into a PS3 or PS Vita, selecting an Online Home Run Derby match will gather users into one game experience. You could be playing against users in a train, plane or their living room!
     
  • Beginner Mode (PS3 & PS Vita) – In an effort to make The Show more accessible and to help users learn the fundamentals of the game Beginner Mode has been added. No matter the age or skill level, the new Beginner Mode offering allows the user the opportunity to succeed when playing The Show. Beginner mode uses an advanced, adaptive AI system that dynamically updates your skill level on the fly. It starts out on the easiest of levels and only advances as the user improves.
     
  • New Push/Pull Hitting Trajectories Engine (PS3 & Vita) – New to MLB 13 The Show is our Push/Pull hitting trajectory tendencies engine. When you hit select during the pitcher-batter matchup, the in-game screen it will show you if the current hitter is Extreme Pull, Pull Hitter, Balanced, Opposite field Hitter, or an Extreme Opposite field hitter. Both A.I. and human hitters will hit more balls to their preferred side according to this attribute. This data is derived from real yearly spray charts provided to us by MLB.com. Despite this shift, very late and very early timing remains unchanged. Rather, within good timing, a larger chunk of the timing window is considered early for pull hitters. This means if you swing too early on a changeup, your timing won’t change at all. But if you get good timing on a pitch, it will be biased towards the hitters preferred zone. You will also now see more defensive shifts when Push and Pull hitters are at the plate.
     
  • Franchise and Season Mode Evolution (PS3 & PS Vita) – MLB 13 The Show is set on improving the user's experience in Franchise mode by focusing on player development, while creating a more realistic and dynamic league as time progresses. Additions include a newly implemented team budget that focuses on a reward-penalty system which is solely based on a team's performance on the field. MLB 13 The Show is the most realistic baseball game ever as multiple years’ worth of real-life data was used to determine the team-specific correlation between win-loss record and budget size, while also looking at postseason performance. This new budget system results in a more dynamic league, in which a low-budget team can become a big spender after a period of sustained excellence, mirroring real teams in the big leagues.

    Furthermore, team-specific player valuations were also added in order to add personality to each team. These valuations are based on the team's league, their home stadium and historical tendencies. These changes affect every facet of a team's decision making process, from drafting, to promotions and demotions, to trade decisions and free agent acquisitions. In addition to these changes, the user can expect improved Player Generation and Career Progression, as well as new Scouting and Training systems.
     
  • Road to The Show Evolution (PS3 & PS Vita) – One of the most popular aspects of MLB 13 The Show, Road To The Show, has been reworked this year in an effort to provide players with the most immersive and realistic on-field experience ever in a sports video game. More focus has been made to bring simpler control over a users’ player on the field in order to bring an unparalleled experience to the game. Environmental improvements, such as a revamped on-field sound system, enhances hundreds of new sound FX, player yells, and crowd sounds so they are heard prominently and realistically from the player's perspective on the field. Other notable improvements include a new user-controlled catch system, a revamped catcher mode, an improved Performance Evaluator to include baserunning and fielding, new custom batting animation sets, pitch type tip-offs when on defense, position-specific tasks such as calling for a pick-off as a middle infielder, and much more.
     
  • The Show Live (PS3 & PS Vita) - The Show Live provides an exhibition-based mode using data from MLB.com to populate daily match-ups, line-ups and starting pitchers, giving users the opportunity to play in an environment that matches the “real-world.” The Show Live presents games in the same way as season-based modes, with up-to-date player and team statistics. Hear commentators reference the previous or next day’s events, based on real-world situations and information. Users have the choice to play a game from today, or turn the calendar back and play any game from earlier in the season. The Show Live brings users closer to Major League Baseball action than ever before!
     
  • Diamond Dynasty 2.0 (PS3) – Diamond Dynasty juggles aspects of team management, player progression, and online competition, with more creative freedom than any sports game to date. In order to improve Diamond Dynasty, feedback from The Show Nation was used to expand and fine tune the systems that make up the mode. DD will now be simpler to understand for new users, while also being easier to navigate and manage for previous users. In addition to being more intuitive, visual tutorial walk users through the more complex screens or systems within DD.

    Diamond Dynasty introduces the Designated Hitter in MLB ’13. Users can choose whether they want to play by American or National League rules at their home park. Are you a baseball tactician who wants to use small-ball tactics and challenge your opponent to make strategic substitutions? Or will you stack nine sluggers and let your bats do the thinking?

    The Marketplace gets a haul over as well as users can post and cancel orders with ease. The Marketplace has gotten smarter, minimizing the amount of potential exploits.

    The Dynasty card type has also evolved. Dynasty Cards now display more information about the player's abilities. This information gives you an idea of what you are getting right away, but more importantly how good a player can get. Each Dynasty Player has maximum thresholds he can reach in each attribute, so picking which cards to activate to a team has become much more important.

    Many core systems have become more versatile to cope with the inherent volatility of multiplayer online play. Overall, Diamond Dynasty in MLB '13 is smarter, deeper, and much more stable.
     
  • TruBroadcast Presentations 2.0 (PS3) – True Broadcast Presentations 2.0 continues to blur the line between reality and The Show. This year focuses on further refinement of game continuity through the restructuring of thousands of presentations but also a heavy emphasis on taking stadium ambiance and big game atmosphere to a new level. The addition of new scenes, new cameras, new OSDs, new music and new audio allows MLB 13 The Show to take a huge step forward in the twofold approach of truly immersing the user in the moment during the pre-game while satisfyingly rewarding the user once the final pitch is thrown. Now more than ever the user will feel the difference between Opening Day, the Regular Season, the All-Star Game and the Postseason, and increasingly strive for a taste of the new Postseason celebrations.
     
  • New Scouting and Training System in Franchise Mode (PS3 & PS Vita) – A "human element" was incorporated into MLB The Show’s Scouting system, which affects the user's decision making process when dealing with scouting directives, position changes and, ultimately, drafting a player. This idea originated from Community feedback as The Show continues to strive be the most realistic baseball video game on the market. The goal for the Training system changes is to allow the user selecting individual players to train in areas of their own choice. More variety will be offered as training on a positional level will not be offered which will require the user to make their own choices of how to impact the development of their players.
     
  • Road To The Show Commentary and Presentation Evolution (PS3) – The Road To The Show mode received a major commentary and presentation overhaul in an effort to bring the focus back to the player in the mode. The largest change is the removal of all commentary during the action. This was done to place more emphasis on the enhanced on-field sounds and to give users the sense of what is really like to be on the field as opposed to simply controlling a player on a screen. Commentary and presentations will still be heard before and after a play, but only when something important or notable regarding the user’s player is going to be highlighted. In addition, a new pre-game player spotlight will feature the user’s player and discuss his recent career progress or performance. Finally, hundreds of new presentation scenes have been created and thousands of new commentary lines have been recorded to give the RTTS player the attention he deserves and to highlight notable single-game, single-season, and career achievements like milestones and records.
     
  • Online Road To The Show Leaderboard (PS3 & PS Vita) - Users can track their Offline Road to the Show careers and compare their player against all players from the community using RttS Leaderboards. Users can compare stats to see who is considered the best at their position, at similar levels. Users and their stats will be grouped by organization level: Double-A, Triple-A, MLB, as well as by position. All this will be tracked, displayed and sortable as long as you are connected online and PlayStation[emoji]174[/emoji]Network signed in.
     
  • Universal Profile (PS3 & PS Vita) - Universal Profile provides a central hub for any statistics a user records while playing The Show. Regardless of the modes or platform played, stats will be tracked and viewable in a user’s profile. In addition, profiles will have levels associated with them. As a user plays, they accumulate experience (xp) towards their profile’s level. Users now work towards a universal progression system whenever they play, regardless of the mode or platform they play on.
     
  • Button Accuracy Meter (PS3 & PS Vita) – Users will now have more control over the fielding aspects of the game than ever before. For users who choose the new button accuracy meter they will now have complete control over the fielders arm accuracy and arm strength. No longer will an errant throw be the result of a random dice roll.
     
  • Steve Lyons Joins The Booth (PS3 & PS Vita) - Joining the The Show’s Broadcast team for MLB 13 is MLB veteran Steve Lyons. Steve started his Broadcasting Career with Fox in 1996, and has called several Division & League Championship series with the network. Steve currently does Color Commentary for the LA Dodgers.

    Steve brings new energy and insight into the game, refreshing the commentary for MLB 13 The Show.
     
  • MLB 13 Online Leagues Overhaul (PS3) - This year with MLB 13 The Show Online Leagues has been given a complete and total overhaul. New features include being able to play the real MLB schedule with all 30 teams, coupled with upgrades and refinements – like being able to manually control the pace of the league. Ultimately, the commissioner of a league will have the tools to be able to create and customize it in order to play with anyone anywhere to have a complete MLB experience in an online environment.
The Best Gets Better! MLB 13 The Show includes over 50 more enhancements, new features, and improvements!

1. Hitting engine improvements deliver more hit variety than ever before
2. Wider timing window across all difficulty levels
3. Improved ball physics (less ground rule doubles etc.)
4. Over 250 new fielding and running animations
5. Over 90 new batting stances
6. Over 130 batting stance re-captures for players who changed their stances
7. Over 50 new pitching motions
8. Over 60 new HR swings
9. New Defensive Positioning screen, view the whole field and watch your players shift on the fly
10. Franchise Mode: Team specific player valuations, which affect drafting, trades, free agency, etc.
11. Franchise Mode: Projected team budgets and free agents for the upcoming season
12. Franchise Mode: Previous award winners and each team's Hall of Fame members will now be tracked and displayed
13. Franchise Mode: Ticker in Franchise that displays scores, milestones, trades, etc.
14. Franchise Mode: Top 50 Prospect icon, used to indicate the best up-and-coming minor leaguers
15. Franchise Mode: Organizational Depth Chart which displays your starters at each level (AA, AAA and MLB)
16. New CBA "Qualifying Offer" system included
17. 7 New Minor League and Spring Training stadiums
18. On screen Tutorials to help you navigate some of the more complicated screens.
19. New silhouette bat when bunting
20. Back picks while a catcher in RttS
21. Ability to assign swing animations when creating or editing a player... follow through, step in, etc...
22. Big glove for catcher when a knuckle ball pitcher is on the mound
23. Over 500 new presentations
24. Pitcher Energy/Rotations for Online Play Now
25. Mercy Rule for online games
26. Twitter in The Show
27. Ping indicators in online game rooms
28. New online ranked game Play Now flow with game worth
29. New post-game summary screen for all online ranked games
30. Player photos updating with Roster updates
31. In-game simulator when FF to the end of game
32. PCI Appearance - There are 4 alternate PCI appearances
33. Pitcher Batter Analysis will now display 40 instead of 25 pitches
34. New Throwback uniforms
35. More catcher animations on plays at the plate providing more exciting outcomes
36. Enhanced CPU base running. Less predictable and more human like behavior
37. New base running animations "around the bases". Allows for more control of your base runner
38. New Pulse pitching, Meter pitching, and strike zone art
39. New player accessories
40. New online ticker design, more stats and information
41. RTTS infielder’s pickoff request
42. New more interactive user steal system
43. Improved CPU pitcher substitution logic
44. New player card
45. Guess pitch evolution
46. RTTS Removal of the “green-light” system
47. Over 1,000 new RTTS-specific presentations
48. New RTTS user catch option
49. New RTTS On/Off options for ball halo and ball trail
50. Over 15 new batting camera’s and 5 new pitching camera views
 
I really want to play it but my New Years resolution was to buy no new games this year and get through my backlog along with playing retro games for inspiration.
I need to do this. I have sooooo many games to play. That is actually a great idea. Lets motivate each other :lol:
 
Id be down for peer-pressuring to finish old games. :lol:

I havent even cracked Infamous 2, ME trilogy, Dishonoured, or GTAIV Complete. :smh:

Check out this new, FREE app for Vita today. Yes, you can get trophies for it. :rofl:


PlayStation Vita’s Wake-up Club is your new social alarm clock

January 15, 2013 1:30 PM
Stephanie Carmichael



No one likes their alarm clock. It might be functional, but it’s loud, and it occasionally wakes you up at the wrong time. Now, a new application called Wake-up Club is about to change how you feel about getting up in the morning.

Available for free to owners of Sony’s PlayStation Vita handheld gaming device, the application makes waking up fun — and it’s finally coming to North America today, according to the PS Blog. Gamers can personalize the virtual alarm clock with a tone and background theme that’s pleasing to them, so it’s a lot better than hearing the same dreadful buzzing every day. But Wake-up Club turns what used to be a relatively solitary activity — waking up — into a social activity where you earn in-game achievements, or Trophies, that reward you for getting out of bed.

Wake-up Club matches you with 12 other random players who have all chosen the same time to start their day. When the alarm goes off, tapping your bouncing onscreen avatar (the Vita has touchscreens on the front and back of the device) will let the others in your group know you’re awake, and from the virtual club room, you can see who else is an early riser and who’s catching some extra shuteye.

The players who wake up first can encourage those still sleeping to get up by “cheering” them on. As they snooze, other players’ avatars will show up on their screen, and they’ll have to swipe them away and tap their own to join the rest of the “awake” group.

It’s a great example of how gamification, or the use of gaming mechanics and ideas in nongame situations, can improve everyday living. You may actually want to be the first of your buddies to wake up from now on.

You can also tap on other people’s avatars to learn more about those players and even send a friend request. You can check your club records to track how many times you’ve woken up within five minutes, how many consecutive success you’ve had, and how long it takes you on average to get moving.

Players can get started with Wake-up Club by accessing the Vita’s “Settings” menu. From there, choose “Date & Time” and then “Date & Time Settings.” Make sure “Set Automatically” is on.

The more you play, the more chances you have of earning some impressive Trophies. The app features achievements such as being the first of your club members to wake up at least 30 times and achieving a wake-up time that’s faster than 3 seconds. Now that’s embracing a new day.
 
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Man, I have to finish Dead Space 2, Max Payne 3, Catherine, Walking Dead, FF13-2, Mass Effect 3, Arkham City, learn NHL 13, Journey, and Infamous 2
 
I was thinking about getting the Infamous Collection at Best Buy, it was $30-40 for both games plus the DLC. Is it worth it?

I will probably end up picking up Devil May Cry, although I read that its pretty short.
 
I really want to play it but my New Years resolution was to buy no new games this year and get through my backlog along with playing retro games for inspiration.
I need to do this. I have sooooo many games to play. That is actually a great idea. Lets motivate each other :lol:

There's 2 games I want to play this year that I'll be sad not to. Bioshock Infinite and Titan from Blizzard. If Titan actually launches this year then I might break. I can live with waiting to play everything else.

I've already played builds of The Last of Us. I wasn't very impressed. GTA V will be impressive but I see no reason why it will kill me to play it later.

Here was my E-mail for New Years:

My New Year's Resolution for 2013 is to not purchase any new video games this year and play/replay strictly games that I own! I will be completing one game per month at minimum. If I finish early I will choose a wildcard(s) that I will be able to complete remaining time in the month. I could go into a whole rant about how the current state of the industry has driven me to this and how I'm in desperate need of inspiration but let's just get to the list:

============================
Jan - Heavenly sword

Feb - Kingdom Hearts 2

March - Metal Gear: Snake Eater - Subsistance

April - Grand Theft Auto San Andreas

May - Final Fantasy 13: Linear Edition

June - Chrono Trigger

July - The Legend of Zelda: A Link to the Past

August - Shadow of the Colossus

September - The Walking Dead Season 1

October - Final Fantasy 9

November - Resident Evil 4

December - Final Fantasy Tactics

Wild Cards:
- Limbo
- Spec Ops: The Line
- Shenmue/Shenmue II
- Shinning Force II
- Journey
- Devil May Cry 3: Special edition
- Heavy Rain
- Team Fortress 2
- Skyrim
- Sequence
- The Legend of Zelda: Majora's Mask
- Hitman Absolution
- Deus Ex : Game of the Year edition
- Dishonored
- The Legend of Zelda (NES)
- Chrono Cross
- Thousand Arms
=============================
If anyone has Lunar: Silver Star Story Complete please let me know as I would really like to play it!
 
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I really want to play it but my New Years resolution was to buy no new games this year and get through my backlog along with playing retro games for inspiration.
I need to do this. I have sooooo many games to play. That is actually a great idea. Lets motivate each other :lol:

There's 2 games I want to play this year that I'll be sad not to. Bioshock Infinite and Titan from Blizzard. If Titan actually launches this year then I might break. I can live with waiting to play everything else.

I've already played builds of The Last of Us. I wasn't very impressed. GTA V will be impressive but I see no reason why it will kill me to play it later.

Here was my E-mail for New Years:

My New Year's Resolution for 2013 is to not purchase any new video games this year and play/replay strictly games that I own! I will be completing one game per month at minimum. If I finish early I will choose a wildcard(s) that I will be able to complete remaining time in the month. I could go into a whole rant about how the current state of the industry has driven me to this and how I'm in desperate need of inspiration but let's just get to the list:

============================
Jan - Heavenly sword

Feb - Kingdom Hearts 2

March - Metal Gear: Snake Eater - Subsistance

April - Grand Theft Auto San Andreas

May - Final Fantasy 13: Linear Edition

June - Chrono Trigger

July - The Legend of Zelda: A Link to the Past

August - Shadow of the Colossus

September - The Walking Dead Season 1

October - Final Fantasy 9

November - Resident Evil 4

December - Final Fantasy Tactics

Wild Cards:
- Limbo
- Spec Ops: The Line
- Shenmue/Shenmue II
- Shinning Force II
- Journey
- Devil May Cry 3: Special edition
- Heavy Rain
- Team Fortress 2
- Skyrim
- Sequence
- The Legend of Zelda: Majora's Mask
- Hitman Absolution
- Deus Ex : Game of the Year edition
- Dishonored
- The Legend of Zelda (NES)
- Chrono Cross
- Thousand Arms
=============================
If anyone has Lunar: Silver Star Story Complete please let me know as I would really like to play it!

I remember seeing you playing Heavenly Sword. Did you finish it?? What did you think??
 
Lunar: Silver Star Story? 
eek.gif


I remember i used to have this game, I had the strategy guide too, thing was thicker than my mom's bible.  I probably still have em both at my moms house back east.

You've got a great list of games to get through.  I'm trying to do the same, but read a book every month.  If i can get a hold of my old library of games, I'd do this too.
 
Ending 2013 with one of the best games ever. :nthat:

I know I have Lunar: SSSC somewhere. I'll check some boxes at my parents next time I am there.
 
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I remember seeing you playing Heavenly Sword. Did you finish it?? What did you think??

I finished it, and for what it was (being a very early PS3 game) it was good for its time but now has been greatly surpassed. I had a very very in depth conversation with the creative director one night and learned a lot of interesting facts about the very very rocky development of the game.

It was originally developed on the 360 and they had had funding to produce it there and were working on releasing it in 2008 I think. Eventually, they (M$) were unhappy with the product and development was halted. They shopped it around to other studios but were unable to secure funding for the IP to stay independent. So to move forward they signed on with Sony and got a raw deal contractually giving up the IP rights. Sony funded them enough to up the poly-count and make it look and sound pretty, but the team was very rushed to get the game out polished or not. If you've played it, you know what I'm talking about as you can tell that the game feels very unfinished, underwhelming, poorly edited, and extremely repetitive at times.

After the game came out they broke away from Sony to become independent. In the process he lost all of his rights to work on Heavenly sword which was his brainchild for YEARS. What we saw in that game was a very small glimpse of the overall story he had conceived so if the overall story will ever be told he would have to re-build his relationship with Sony. |I

Maybe Sony will re-think it now that DmC is getting good reviews. But you can best believe he's going to be making a lot of demands about the rights and development :lol:

Overall I'd still say it's worth a rent/play if you can have it for less than 20.
 
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So to move forward they signed on with Sony and got a raw deal contractually giving up the IP rights.
is there anybody out there willing to give a studio of NT's 2006 caliber blockbuster funding without getting rights to the IP?

the only thing i can think of thats even close is MS/epic for gears but i dont think theyve ever gone into detail over the funding and epic is certainly not some unheard of studio

i dont see why they couldnt repair the relationship unless theyre happy doing what they are now, yoshidas in charge now instead of phil harrison
 
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