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- Apr 5, 2007
I wanna hear it from YOU bro
bruh
I mean basically you're a space explorer bent on learning more.
The choice is up to you.
As you learn more, you can build more.
As you build more, you need to collect resources more.
Which is where the choices come into play... you can choose to build more ship technology, more exploration technology or weapon technology.
What ever you choose to build you have to collect resources accordingly.
Right now my biggest gripe about the game is inventory management... but thats to be expected on survival / exploration type games... You start pretty bare bones and cant hold a lot of inventory at one time.
My biggest praise about the game is that it is exactly what it sets out to be... an absurdly large explorable universe to just chill and explore
One potential complaint is that it is by nature pretty repetitive.
I think some great additions would be
- Varied planet gravity
- Make things in the planets more destructible... including the ground, structures etc
- more weather cycles
- Maybe some procedurally generation missions from the aliens you encounter... but there can only be so many "types" thus leading to more of a repetitive destiny bounty type feel.