- Sep 23, 2008
- 3,399
- 11
just downloaded the patch what does it do?
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Originally Posted by dugtrio
nah, i thought you were an nt'er marleys protege for some reason. i cant remember why.
Originally Posted by dugtrio
nah, i thought you were an nt'er marleys protege for some reason. i cant remember why.
Originally Posted by ChicagoKid23
*
11/16
* · Prevention of killstreak selection getting disabled in Combat Training under rare conditions
* · Array: Added collision to prevent players from partially clipping into a tree
* · Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
* · Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
* · Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
* · Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
11/17 (full title update)
* · Improved matchmaking to find matches significantly faster
* · Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
* · Improved host selection to ensure that the best host is always selected in the pre-game lobby
* · Improved party system to ensure that parties don’t get broken apart
* · Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
* · Server-side and game-side changes to decrease the amount of failed Film uploads
* · Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
* · Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
* · Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
* · Additional fine-tuning of audio levels and ranges for footsteps and gunfire
* · Additional fine-tuning of audio levels for bomb plants/defuses
* · Additional online security enhancements
* · Optimization to prevent friends list from spamming user while in game – will improve game performance for users with large numbers of friends
IN PROGRESS
* · Prevention of Valkyrie rocket exploding upon release under rare conditions
* · Prevention of Gunship failing to give player full control under rare conditions
* · Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances
Originally Posted by ChicagoKid23
*
11/16
* · Prevention of killstreak selection getting disabled in Combat Training under rare conditions
* · Array: Added collision to prevent players from partially clipping into a tree
* · Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the rocket near B3
* · Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in Custom Games where player speed is maxed out
* · Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2
* · Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that mannequin was randomly spawned in that location
11/17 (full title update)
* · Improved matchmaking to find matches significantly faster
* · Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
* · Improved host selection to ensure that the best host is always selected in the pre-game lobby
* · Improved party system to ensure that parties don’t get broken apart
* · Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
* · Server-side and game-side changes to decrease the amount of failed Film uploads
* · Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
* · Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
* · Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
* · Additional fine-tuning of audio levels and ranges for footsteps and gunfire
* · Additional fine-tuning of audio levels for bomb plants/defuses
* · Additional online security enhancements
* · Optimization to prevent friends list from spamming user while in game – will improve game performance for users with large numbers of friends
IN PROGRESS
* · Prevention of Valkyrie rocket exploding upon release under rare conditions
* · Prevention of Gunship failing to give player full control under rare conditions
* · Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific circumstances
It's hard to tell if you aren't wearing headphones. But with a good set of surround sound headphones it's already much louder.Originally Posted by Anthony Stark
Doesn't seem like footsteps are any louder.
Can't tell if the party issues have been fixed because nobody is really on right now.
It's hard to tell if you aren't wearing headphones. But with a good set of surround sound headphones it's already much louder.Originally Posted by Anthony Stark
Doesn't seem like footsteps are any louder.
Can't tell if the party issues have been fixed because nobody is really on right now.
Originally Posted by ElderWatsonDiggs
It's hard to tell if you aren't wearing headphones. But with a good set of surround sound headphones it's already much louder.Originally Posted by Anthony Stark
Doesn't seem like footsteps are any louder.
Can't tell if the party issues have been fixed because nobody is really on right now.
Originally Posted by ElderWatsonDiggs
It's hard to tell if you aren't wearing headphones. But with a good set of surround sound headphones it's already much louder.Originally Posted by Anthony Stark
Doesn't seem like footsteps are any louder.
Can't tell if the party issues have been fixed because nobody is really on right now.