E3 2013 (June 11-13) Let the Next Gen Wars BEGIN

Which Next-Gen console is going to deliver at E3?

  • Xbox One (Microsoft)

    Votes: 0 0.0%
  • Playstation 4 (Sony)

    Votes: 0 0.0%
  • Wii-U (Nintendo)

    Votes: 0 0.0%

  • Total voters
    0
And again...people are selectively reading.

Microsoft posts on their official website: family members will have full access of a shared library=don't believe it and claim it is too good to be true despite multiple articles and Xbox Support tweets confirming it

Some obscure paste-bin claims they were just going to be trials=the absolute truth.

Its easy to invent things now that its been possibly scrapped.
 
You get hour trials with a PS+ subscription. Free full games. The closest thing to Steam discounts you'll get on a console. Sometimes they hit us with the 75% off. Online cloud game saving. (You can continue your save on any PS3 with it. Just log in and use your online stored save data.) Automatic updating and early access to game betas. And none of it requires DRM.

I've done every single one of those things on my 360.
 
You get hour trials with a PS+ subscription. Free full games. The closest thing to Steam discounts you'll get on a console. Sometimes they hit us with the 75% off. Online cloud game saving. (You can continue your save on any PS3 with it. Just log in and use your online stored save data.) Automatic updating and early access to game betas. And none of it requires DRM.

I've done every single one of those things on my 360.

I probably stopped renewing Live when they added some of those features, but they definitely didn't offer all that when I still was.

I had my game library doubled for free on PS+. Does Live put up new games for free every month?
 
I probably stopped renewing Live when they added some of those features, but they definitely didn't offer all that when I still was.

I had my game library doubled for free on PS+. Does Live put up new games for free every month?
They do now I believe, new feature. I'm not on 360 though, pretty sure I heard about it coming out a week or so ago.
 
I probably stopped renewing Live when they added some of those features, but they definitely didn't offer all that when I still was.

I had my game library doubled for free on PS+. Does Live put up new games for free every month?
They do now I believe, new feature. I'm not on 360 though, pretty sure I heard about it coming out a week or so ago.
They just started.. and I think that's just for the remainder of this year.. correct me if I'm wrong cause I'm unsure
 
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Ok.. I knew it was something along those lines..

Wonder why they're doing this now.. are their subs dropping for Xbox Live and this their way to reel people back in
nerd.gif
 
They just started.. and I think that's just for the remainder of this year.. correct me if I'm wrong cause I'm unsure

It's only going to be until the XBOne gets released.

First 2 free games are Assasin's Creed 2 and Halo 3

yeah, I took it as up until november. Which I guess is cool. I never really wantde to play AC2. But since its free, I might as well
 
Im not saying PS+ is throwing out blockbuster after blockbuster...

BUT ACII and Halo 3 are they best they could do?

Toss out Forza 4 or Horizon and NBA 2K13 or Battlefield 3. Tie it in to game series that will see a continuation on X-Box One at release. Get them hyped and build a desire to get a X1 at release with the sequels.

Who knows, maybe they do it later. But if you want to go for Sony's throat on that area, drop some 1st party heat or something. Not games that are 6(!) and 4 years old.
 
I've been called a PC elitist but the truth of the matter is that I've been a Console gamer for 20+ years. I will always choose Consoles over PC gaming but this generation has left a bad taste in my mouth and MADE ME turn to PC gaming to get what Console gaming used to provide. Have a PS4 pre-ordered and ready to be delivered on release date. I'm ready to come back.

All I want is : Games in the highest resolution available. I can't stress how important this is. Even if you have a game with a primitive art style it will still look great running at a high resolution.

Anti-Aliasing. No more jaggies please. I honestly couldn't believe there were jaggies in Last of Us.

No more low-res textures.

No more motion blur while moving to cover up these problems.

No more long loading times. Seriously, this is unacceptable at this point. 

Decent on line features. You know what the best features are? Simple ones that you use so frequently they become second nature and aren't overwhelming.

Crazy, insane video games that take risks. Japan seems to be the only one producing these of late and have always provided unique experiences. A soldier? The most insane, fun experiences come from taking ordinary things and playing through/with them.

New I.P's. New I.P's. New I.P's.

Complete video games. Sometimes when I get a game and I missed the pre-order DLC and some optional skins, etc. I feel ripped off and feel like I'm not getting the complete experience so I avoid it all together.

I don't think any of those are asking too much. Completely plausible.
 
more info on The Division http://blog.ubi.com/the-division-classless-characters-second-screens-mid-crisis-world-e3-2013/

WORLD IN MID-CRISIS

Despite being hit with a bio-terror attack… despite having a city in lockdown… despite calling in the big guns to take back New York, there’s hope. “A big part of the game will be restoring the infrastructure of New York,” says Game Director Ryan Barnard. “So the players will actually see the impact of what they do in the game. They’ll fix New York, which is in this ‘mid-crisis situation’ where communication, law enforcement, power and water are all failing.”

That term – mid-crisis – is key to the game’s setting. Things are bad, but they can come back. In that way, The Division’s New York is both familiar and alien: familiar because it’s set in an iconic and recognizable city in the very near future; alien because of the crisis – but New York is never so far gone that players don’t feel like they can turn it all around. “You’ll be able to see how you basically reconnect areas of New York that have lost power or lost water back to the grid and get them functioning,” Barnard says. In the E3 demo, for example, we witnessed once such event: securing the police station. In The Division, these events chain together to help the city come back alive.

“We’re not a post-apocalyptic game but we’re also not stopping something before it happens,” Barnard continues. “The virus that started the downfall has already happened. It’s a new way to experience the world: while it’s in collapse. I haven’t seen a lot of games tackle this kind of mid-crisis setting.”

CLASSLESS CHARACTERS

Although the E3 demo shows the players adhering to general RPG archetypes – Nick is the damage-dealer, Bronson is the heavy, Megan is support – we also catch a moment when the team literally switches up skills on the fly. This is a key pillar of The Division. “We don’t have hard archetypes in our game,” Barnard explains. “If you play RPGs, you know a lot of time there will be a healer, DPS and tank. We want that trinity, and that holy trinity is important for any RPG in general. But the way we are doing ‘classes’ is different.”

As you play the game, you’ll level up and acquire points you can spend. You can then use those points to basically spec yourself into a role, but those choices are totally open, totally up to each player, and totally changeable. “So in the first 15 minutes of the game, we’re not asking you to choose what you are and how you want to play The Division. You’ll discover how you want to play while playing the game.”

Communication and teamwork are key, as showcased in the E3 demo. Barnard points to the moment when Nick changed his specs to do more damage, after Megan told her fellow agents that she just loaded up her group healing. It’s all about synergy, Barnard says. “How your Division agent and mine work together is very important. Being open and not being class-locked will allow you to go back to your skills and talents and make adjustments.”

FIRST-CLASS SECOND SCREEN

Like many next-gen games, The Division has a robust companion app. This one, however, promises to go far beyond what we’ve seen so far in a second-screen experience. “It’s something we’re really, really proud of,” Barnard beams. “It’s where we’re really setting the bar for next-gen games. Our companion gaming is real-time simultaneous gameplay on the tablet. You will be able to play as a drone and join a group, just as if you’re another player. You have your own persistence within the drone and have progression and skills and talents, a lot like the main game. So it’s not just a fluffy armory or an application. It’s a real game client that you can use to interact with the game itself.”

In a behind-closed-doors demo at E3, we saw the app in action. Not only did the drone serve as an eye in the sky – spotting and tagging hard-to-see foes – but it was able to buff allies (increasing their offensive damage) and debuff enemies (decreasing their shields). And heal, of course. Through its actions, the drone can also build up a resource meter, represented in this demo by an orange bar – and when the bar was full, the drone was able to launch a devastating missile strike from above.

The companion app is fully real-time and can be played anywhere there’s an internet connection.

TOGETHER OR ALONE

First, it’s important to note that The Division is fully playable solo. (“It’s a wonderful single-player game!” Barnard promises.) So you lonely types, go on… play it as you like. But for the rest of us, The Division promises a rich, varied and seamless multiplayer experience that includes co-operative tactical action, factional conflicts, and full-on player-vs-player (PvP). “What a lot of games do in this genre is split it,” Barnard says. “So I play my single-player experience and then I’m kind of done with that part of the game. Or I go play multiplayer or PvP. We want to approach this differently. We want to make it part of the journey and make it part of the main experience for the game.”

A few examples from the E3 demo: When the Division agents peer down into those underground tunnels, they’re noticing a group event they can join. However, securing the nearby police station is more “critical,” so they ignore the event for now. Also, after securing the police station, the agents need to complete the sequence with what’s called an extraction. This begins after they exit the station via the back door and Megan shoots a flare in the air. A countdown begins… but the flare draws the attention of other nearby players, who rush to the area to (we’re guessing) snag the goodies the Agents earned during the event. This is one example of the PvP that can happen on the fly in the game. And while we’re told you can’t play as an unfriendly faction, we do know faction gameplay is huge in The Division – and we can’t wait to learn more about how it unfolds both competitively and cooperatively.

Finally, the game will have a fully functional black-market economy. “You’ll be able to craft new weapons and items for yourself or your fellow agents, or put it on the market,” Barnard says. “The market will take a cut of it, of course. But having a very deep economy is important, so players have activities that aren’t always just about fighting.”

THE BEGINNING

“There is an end game,” Barnard promises. However, The Division will continue to be playable beyond the story’s ending. The team isn’t talking about any of that just yet, but the opportunity to extend this game beyond the finale or outside of New York is entirely possible.
 
I've been called a PC elitist but the truth of the matter is that I've been a Console gamer for 20+ years. I will always choose Consoles over PC gaming but this generation has left a bad taste in my mouth and MADE ME turn to PC gaming to get what Console gaming used to provide. Have a PS4 pre-ordered and ready to be delivered on release date. I'm ready to come back.


All I want is : Games in the highest resolution available. I can't stress how important this is. Even if you have a game with a primitive art style it will still look great running at a high resolution.


Anti-Aliasing. No more jaggies please. I honestly couldn't believe there were jaggies in Last of Us.

No more low-res textures.


No more motion blur while moving to cover up these problems.

No more long loading times. Seriously, this is unacceptable at this point. 

Decent on line features. You know what the best features are? Simple ones that you use so frequently they become second nature and aren't overwhelming.

Crazy, insane video games that take risks. Japan seems to be the only one producing these of late and have always provided unique experiences. A soldier? The most insane, fun experiences come from taking ordinary things and playing through/with them.

New I.P's. New I.P's. New I.P's.


Complete video games. Sometimes when I get a game and I missed the pre-order DLC and some optional skins, etc. I feel ripped off and feel like I'm not getting the complete experience so I avoid it all together.




I don't think any of those are asking too much. Completely plausible.

looked up what jaggies meant and saw the urban dictionary definition.
makes sense. Go on...
 
looked up what jaggies meant and saw the urban dictionary definition.
makes sense. Go on...
Man, why are you trying to troll when that's a legitimate complaint. They are VERY noticeable and take away from the experience. Mind you, it's 2013. 

Ehh, don't feed the trolls.
 
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[QUOTE url="/t/538131/e3-2013-june-11-13-let-the-next-gen-wars-begin/3540#post_18155493"]
looked up what jaggies meant and saw the urban dictionary definition.

makes sense. Go on...


Man, why are you trying to troll when that's a legitimate complaint. They are VERY noticeable and take away from the experience. Mind you, it's 2013. 


Ehh, don't feed the trolls.
[/quote]

trolling? you complaining about the best game in years having "jaggies" instead of appreciating it for what it is
 
trolling? you complaining about the best game in years having "jaggies" instead of appreciating it for what it is
I love that game and called it one of MY favorite games of the last decade. Sit down. 

You looking up the definition of a term from Urban Dictionary because you don't want to accept what the situation is, is trolling my friend. 

If you never played a game in a resolution higher than 720P, I can see why you're oblivious. 

But if you have played video games on a resolution of 2560 x 1600, you CLEARLY see a difference. 

It's distracting and takes away from the experience. 
 
[QUOTE url="/t/538131/e3-2013-june-11-13-let-the-next-gen-wars-begin/3540#post_18155788"]
trolling? you complaining about the best game in years having "jaggies" instead of appreciating it for what it is
I love that game and called it one of MY favorite games of the last decade. Sit down. 


You looking up the definition of a term from Urban Dictionary because you don't want to accept what the situation is, is trolling my friend. 


If you never played a game in a resolution higher than 720P, I can see why you're oblivious. 


But if you have played video games on a resolution of 2560 x 1600, you CLEARLY see a difference. 


It's distracting and takes away from the experience. 
[/quote]

nah, i prefer gameplay over graphics. like the dudes who want all the cleats and shoes in 2k, ncaa, madden but then get mad when they game is still dookie every year
 
also your comparing a full on gaming computer and a 7 year old gaming console. that's not really a fair comparison
 
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