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Cool boarders and the og gran turismo was awesome back in the day.
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Sony Computer Entertainment Japan and Asia just announced that thanks to the strong sales in Japan, the PS4 has sold through (to actual customers) 6 Million consoles worldwide as of March 2nd.
In the press release SCEJA President Hiroshi Kawano expressed his gratitude for the support and promised to “Liven up” the Japanese market even further.
Sony Computer Entertainment President and CEO: Andrew House also commented:The announcement also mentioned that the distribution of the “first limited pack” of the console has now concluded, selling 370,000 units in the archipelago of the rising sun.I’m pleased that PS4 is off to a great start in Japan. Everyone surpassed Sony Computer Entertainment’s expectations by using the social interaction features of the PS4, connecting with every other user around the world. Sharing the fun of PlayStation brings us great joy. By providing innovative features and services and unique content to the PS4 in the future, we’ll keep expanding the world of PlayStation.
We also learn that Killzone: Shadow Fall has sold 2.1 million units around the world, more than 100 million “shares” were done over Facebook and Twitter, 3.6 million of streams were made on Twitch and Ustream, and those were viewed 56 million times.
PS4 Sold 6 Million Units Worldwide, Sony Announces; Killzone: Shadow Fall Sold 2.1 Million
http://www.dualshockers.com/2014/03/04/ps4-sold-6-million-ps4-worldwide-sony-announces/Sony Computer Entertainment Japan and Asia just announced that thanks to the strong sales in Japan, the PS4 has sold through (to actual customers) 6 Million consoles worldwide as of March 2nd.
In the press release SCEJA President Hiroshi Kawano expressed his gratitude for the support and promised to “Liven up” the Japanese market even further.
Sony Computer Entertainment President and CEO: Andrew House also commented:The announcement also mentioned that the distribution of the “first limited pack” of the console has now concluded, selling 370,000 units in the archipelago of the rising sun.I’m pleased that PS4 is off to a great start in Japan. Everyone surpassed Sony Computer Entertainment’s expectations by using the social interaction features of the PS4, connecting with every other user around the world. Sharing the fun of PlayStation brings us great joy. By providing innovative features and services and unique content to the PS4 in the future, we’ll keep expanding the world of PlayStation.
We also learn that Killzone: Shadow Fall has sold 2.1 million units around the world, more than 100 million “shares” were done over Facebook and Twitter, 3.6 million of streams were made on Twitch and Ustream, and those were viewed 56 million times.
And this is consoles sold to consumers, not retailers
PS4 Sold 6 Million Units Worldwide, Sony Announces; Killzone: Shadow Fall Sold 2.1 Million[/SIZE=5]
http://www.dualshockers.com/2014/03/04/ps4-sold-6-million-ps4-worldwide-sony-announces/
:x And this is consoles sold to consumers, not retailers
:x
yeah itll be $30 in a monthI want South Park but I'm going to wait
Any idea if it comes to the PS4PS3 getting HBOgo today???
Please please please
Edit: it does!
I've been wanting to watch The Sopranos from the beginning. Now I can do that.
Any ideas what the update consists of?
BF4 update today, gonna test it out in a little hopefully its better.
Any ideas what the update consists of?
I'm mainly looking for the stability issues with the rubber banding n skippingWe’ve started rolling out a new Battlefield 4 game update on Playstation 4. You may experience some downtime during this rollout, as we are also updating the game servers. As usual, it will take a few hours before the majority of servers are updated.
March 4 PS4 Game Update Notes
-Several crash fixes and stability improvements
-Various improvements for Spectator Mode
-Increased the maxium rank to 120
-Fixed an issue with the kill camera triggering before game client would display the last portion of damage being dealt, giving players the impression that they died too early
-Fixed issue with blood effects, damage indicators, and health bar updates in the HUD being out of sync. This issue meant that players would sometimes miss information about being shot at, or get the impression of too few hits occurring for the amount of bullets that hit.
-Tweaked the speed, dispersion, and re-arm duration of the IFV and MBT projectiles
-Tweaked timing for how long the killfeed stays on screen
-Fixed an issue where the message "Joining Server" sometimes didn't appear when the user tried to join the server
-Added default player slots to server browser filters
-Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
-Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
-Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
-Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed
-Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop
-Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
-Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
-Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
-Fixed an issue where Defuse could get stuck in an unplayable state between rounds
-Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
-Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse
-General improvements and bug fixes for the Battledash and Mission create screens
-Fixed a bug where red laser dots would get stuck on textures
-Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
-Fixed a bug where the enemy health always displayed as full in the kill-cam
-Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
-The MAV has been updated to prevent players from exploiting it
-Improved repair rates for vehicles with different base healths
-Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps
-Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
-Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
-Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water
Weapon tweaks
-THe SRS bolt action time has been tweaked and the rate of fire has been lowered
-The GOL bolt action time has been tweaked
-The muzzle velocity for the MP7 has been reduced
-The MTAR21 muzzle velocity has been reduced
-Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000
-Updated rate of fire for the RGP7 and NLAW
http://battlelog.battlefield.com/bf4/forum/threadview/2955065226050471362/
Any idea if it comes to the PS4 Do you need a cable subscription?