He's pretty much unstoppable at this point. He might even win CEO next Saturday at Orlando,FL. He also might even take ESL Top 16 and the biggest touney of them all EVO. I remember when he first started playing at offline tournaments around the time MK9 was still in it's prime. He had to be around 13 at the time
I heard a while back that they moved up Predator and are leaving Tremor for last. NRS hasn't said anything about the next character though, which is strange.
[h2]Patch notes Xbox1 and PS4 6-23-15[/h2] General Gameplay Fixes
You can now turn off auto saving of Match Replays in game play options (this is defaulted OFF you will need to turn these ON after getting this patch if desired)
Improvement to PlayStation[emoji]174[/emoji]3 system generic driver support (The user can now turn off the DUALSHOCK[emoji]174[/emoji]4 wireless controller after pairing a compatible fightstick to the console. The DUALSHOCK[emoji]174[/emoji]4 wireless controller can only be turned off AFTER pairing the fightstick.)
User now can leave a KOTH session as king without taking a loss
There are new secret brutalities to discover!
Character Specific Fixes
D'Vorah - reduced the cancel advantage after Pterothorax combo (Towards + FP, FP, BP) by 2
D’Vorah (Swarm Queen) - must be in the Bug Bomb held loop for 3 frames before you can dash cancel out of it
Cassie - Single Shot is +2 on hit (up from -9)
Ermac - adjusted hitbox on Soul Burst & Soul Burst to make it harder to low profile
Ermac - increased Soul Burst damage by 4
Ermac - increased Soul Blast damage by 10
Erron Black - increased the cancel advantage of Down + FK by 3 (no longer connects into Tackle on hit)
Ferra/Torr - increased damage on Grab 'n' Stab by 3
Ferra/Torr - increased damage on Deep Stab by 4
Goro - increased hit advantage on Shokan Grab & Shokan Slam to 28 (up from
Goro (Kuatan Warrior) - increased hit advantage on Chest Lunge to 20 (up from 5)
Goro (Kuatan Warrior) - increased hit advantage on Chest Charge to 23 (up from 5)
Goro (Dragon Fangs) - increased hit advantage on Shokan Stabs to 22 (up from 7)
Goro (Dragon Fangs) - increased hit advantage on Shokan Massacre to 23 (up from 5)
Sonya (Demolition) - adjusted the damage & hit stun of the grenade attacks
Takeda (Shirai Ryu) – the last hit of Air Spear & Spear Ryu will now combo damage scale correctly
Takeda (Lasher) - Whip Thrash & Whip Strike now hits on both sides
Tanya – last hit of throw will now combo damage scale correctly
Tanya - adjusted several hitboxes to hit more consistently
Tanya - can't attack for 10 frames after a blocked Quick Teleport
Tanya - removed armor from Quick Teleport
Tanya (Kubu Jutsu) - Back Stab combo (Away + FP, BP + BK, throw) can no longer be punished on hit
Tanya (Kubu Jutsu) - 2[sup]nd[/sup] and 3[sup]rd[/sup] hits of Tonfa Swipe will have less block recovery frames the longer you delay the previous attack
Tanya (Pyromancer) – slightly increased pushback on blocked fireballs
Yup.... it throws everything off when they hit your character with the nerf bat.There's going to be at least 1 or 2 more patches until all DLC is released.
................ I'm salty that NRS nerfed Johnny Cage's fistacuffs speedbag hits
I don't mind fixing things but my problem with NR is that they seem to changes things just because. Honestly is really WAY too soon to sit back and make hard frame changes to moves that aren't obviously broken. This is standard NR MO sadly.