PS3 - Call of Duty: Black Ops - Official Thread - Season 1 Belongs to Team 8. CHAMPIONS!

Originally Posted by Anthony Stark

1- derrty6232 - BURRack_Obama

2- joe billionaire - JBG11241 (kd 1.22)

3- cleansneaksonly21 - GeneralCG21 (K/D 1.02)

4- JayMosEnvied- CMB-JayP (K/D 1.4)

5. Beast4ya- iESCdeath (K/D 1.55)

6 - henz0 - henzBK (K/D 1.60)

7- youngmoney - xTiG_ol_BiTTiES (K/D 1.68)

8 - Proshares - Bigbobbs87 (K/D 1.56)

9. - ljlukelj- ljlukelj (1.61)

10. - HAZE323-Xl_iBeaST_lX (k/D 1.34)

11. - TJ_Detweiler - O_Diddy10 (k/d 1.48)

12. - lowslows - swelswel2 ( K/D 2.06 )

13. - Infyrno23 - Infyrno 23 (K/D 1.09)

14. - zerogravity23 - anything718 (K/D 1.88)

15. - ElderWatsonDiggs - KccP43ver (K/D 1.10)

16. - Grimey - Ciear_View (K/D 1.87)

17. - Dusted718 - JMD619 (K/D 1.23)

18. - D Mone87- d-money87

19. - Hugo- hugostyles (K/D 1.93)

20. - Noskey - K/D (not sure... let's say 1.5)

21. - xcg11pinoYx - wbasco23 (K/D 1.40)

22. - MrSneakerman - FLASH197

23. - JPTHE3 - JPTHE3 (K/D 1.75 I Think ? )

24. - Spaghetti89 - KELKOKK (K/D 1.53)

25. - JUST_BOB - (k-d N/A need 5 tdm games.)

26. - wes1er520 - DJ-Wes1er (K/D 1.79)

27. - briantotheb - lelytsl (K/D 1.68 i think)

28. Andeezy- (dash included in name) 1.89 k/d

29. - Based God - Symmetricality (K/D 1.82)

30. play2much2004-play_too_much (k/d 1.3)

31. aveezythebeast - June_the_beast (K/D 1.68)

32. Zero 0123 - zero23 (k/d 1.43)

33. Tarheelsare1- edubwg2008 (k/d 1.2)

34. eteam o2 - DBLACK k/d 1.1 2ndary PSN for Tourney: DENI_D_

35. o_BAD_RELIGION_o (KD: 0.03)

36. gunitg23-BobbyANO(K/D:1.10)

37.Speedy0990-Disgaea7656(K/D:1.67)

38. Akuratl02- Bang_Bang_Ladesh (K/D .80 )

39. trublu86 - tru_blu_86 (K/D: 1.80)

40. Air234ever- Kills (K/D1.71)

41. Jthagreat- J-thagreat (k/d N/A need 5 tdm games)

42. Roc07-Roc99 (K/D1.19)

43. pootaing (kd 1.05)

44. The Dauqs- J-Cuzzo (K/D 2.29)

45. bballah3- clove503 (K/D 1.20)

46. Dr Fonclbrics- uclabruin1416 (K/D 1.47 on diff. PSN)

47. Daemacho - Daema82 (K/D 1.19)

48. Maddog345 - Prodigy3 (K/D 1.89)

49. SoleVintage- VintageSole (K/D 2.97)

50. JoseBronx - JoseBronx (K/D will post later)

51. jrp44- jrp44 (K/D 1.15)

52. Ps2child - Loaded_Lux (K/D = ?.??)

53.GIL23-PureMoney(K/D 1.20 i thinksmiley: wink)

54. Messyyy- messyyy88 (k/d 1.52)

55.BigBallinNV-billhc8 (k/d <1 but that's mostly on Hardcore TDM)

56. OnlySomeJordans - OnlySomeJordans (K/D 1.25)

57. VeryAnalytical85- Sy7158 (K/D:0)

58. michael_g- mlkysmooth(k/d 1.89?)

59. therickstah - therickstah (K/d 1.40)

60. Anthony Stark - HyperAggressive (KD 2.20 and climbing)





Just added my tourney ID to the list
 
Originally Posted by Anthony Stark

1- derrty6232 - BURRack_Obama

2- joe billionaire - JBG11241 (kd 1.22)

3- cleansneaksonly21 - GeneralCG21 (K/D 1.02)

4- JayMosEnvied- CMB-JayP (K/D 1.4)

5. Beast4ya- iESCdeath (K/D 1.55)

6 - henz0 - henzBK (K/D 1.60)

7- youngmoney - xTiG_ol_BiTTiES (K/D 1.68)

8 - Proshares - Bigbobbs87 (K/D 1.56)

9. - ljlukelj- ljlukelj (1.61)

10. - HAZE323-Xl_iBeaST_lX (k/D 1.34)

11. - TJ_Detweiler - O_Diddy10 (k/d 1.48)

12. - lowslows - swelswel2 ( K/D 2.06 )

13. - Infyrno23 - Infyrno 23 (K/D 1.09)

14. - zerogravity23 - anything718 (K/D 1.88)

15. - ElderWatsonDiggs - KccP43ver (K/D 1.10)

16. - Grimey - Ciear_View (K/D 1.87)

17. - Dusted718 - JMD619 (K/D 1.23)

18. - D Mone87- d-money87

19. - Hugo- hugostyles (K/D 1.93)

20. - Noskey - K/D (not sure... let's say 1.5)

21. - xcg11pinoYx - wbasco23 (K/D 1.40)

22. - MrSneakerman - FLASH197

23. - JPTHE3 - JPTHE3 (K/D 1.75 I Think ? )

24. - Spaghetti89 - KELKOKK (K/D 1.53)

25. - JUST_BOB - (k-d N/A need 5 tdm games.)

26. - wes1er520 - DJ-Wes1er (K/D 1.79)

27. - briantotheb - lelytsl (K/D 1.68 i think)

28. Andeezy- (dash included in name) 1.89 k/d

29. - Based God - Symmetricality (K/D 1.82)

30. play2much2004-play_too_much (k/d 1.3)

31. aveezythebeast - June_the_beast (K/D 1.68)

32. Zero 0123 - zero23 (k/d 1.43)

33. Tarheelsare1- edubwg2008 (k/d 1.2)

34. eteam o2 - DBLACK k/d 1.1 2ndary PSN for Tourney: DENI_D_

35. o_BAD_RELIGION_o (KD: 0.03)

36. gunitg23-BobbyANO(K/D:1.10)

37.Speedy0990-Disgaea7656(K/D:1.67)

38. Akuratl02- Bang_Bang_Ladesh (K/D .80 )

39. trublu86 - tru_blu_86 (K/D: 1.80)

40. Air234ever- Kills (K/D1.71)

41. Jthagreat- J-thagreat (k/d N/A need 5 tdm games)

42. Roc07-Roc99 (K/D1.19)

43. pootaing (kd 1.05)

44. The Dauqs- J-Cuzzo (K/D 2.29)

45. bballah3- clove503 (K/D 1.20)

46. Dr Fonclbrics- uclabruin1416 (K/D 1.47 on diff. PSN)

47. Daemacho - Daema82 (K/D 1.19)

48. Maddog345 - Prodigy3 (K/D 1.89)

49. SoleVintage- VintageSole (K/D 2.97)

50. JoseBronx - JoseBronx (K/D will post later)

51. jrp44- jrp44 (K/D 1.15)

52. Ps2child - Loaded_Lux (K/D = ?.??)

53.GIL23-PureMoney(K/D 1.20 i thinksmiley: wink)

54. Messyyy- messyyy88 (k/d 1.52)

55.BigBallinNV-billhc8 (k/d <1 but that's mostly on Hardcore TDM)

56. OnlySomeJordans - OnlySomeJordans (K/D 1.25)

57. VeryAnalytical85- Sy7158 (K/D:0)

58. michael_g- mlkysmooth(k/d 1.89?)

59. therickstah - therickstah (K/d 1.40)

60. Anthony Stark - HyperAggressive (KD 2.20 and climbing)





Just added my tourney ID to the list
 
Originally Posted by eteam o2

dunno if it has been posted but a friend told me that if u have a full psn friends list with a lot of activity it causes issues...
so i went on my other PSN id with just a few friends and hardly had any troubles...
not to say there were 0 connection problems but it seemed much better...
could be a coincidence though...

regardless i'll probably run with my other PSN id if I do get picked up

Secondary PSN ID: DENI_D_
I've been saying this. It's caused by the game constantly having to update all of your friends' stats on the fly. Less friends = less updates = less lag.
 
Originally Posted by eteam o2

dunno if it has been posted but a friend told me that if u have a full psn friends list with a lot of activity it causes issues...
so i went on my other PSN id with just a few friends and hardly had any troubles...
not to say there were 0 connection problems but it seemed much better...
could be a coincidence though...

regardless i'll probably run with my other PSN id if I do get picked up

Secondary PSN ID: DENI_D_
I've been saying this. It's caused by the game constantly having to update all of your friends' stats on the fly. Less friends = less updates = less lag.
 
Originally Posted by ForeverDecember21

Originally Posted by pootaing

I have an idea for the free agents.

Fantasy football style, waiver order judged by teams record.

Free agency doesn't open until week 3 1earliest.

This way the worst teams get first pick at free agents, to make the teams more even.

and if a team say in the fifth slot wants a fa caps from position 1-4 must decide to either pass or drop one of their own for the fa
as soon as you pick up a fa you get sent down to the last position 
And still implement the 1.70+ player & Drop 2 players for him rule .
Then, Perfect.


We dropped that rule, new one is:
Trade Rule: "The Free Agent can have a K/D ratio that is only .1 higher (or lower) than the player the captain is giving up. If you want a Free Agent that has .2 or higher K/D ratio than you need to trade 2 players. Example, if I want to trade 'Clear View - K/D 1.87' I can go to the FA list and pick up 'Anything718 - K/D 1.88' since he is only .1 higher. Now if I want 'J-Cuzzo - K/D 2.29' I'd have to trade up two of my players for him."

This is probably the best setup to make sure captains get an even - fair trade when it comes to Free Agents. 
 
Originally Posted by ForeverDecember21

Originally Posted by pootaing

I have an idea for the free agents.

Fantasy football style, waiver order judged by teams record.

Free agency doesn't open until week 3 1earliest.

This way the worst teams get first pick at free agents, to make the teams more even.

and if a team say in the fifth slot wants a fa caps from position 1-4 must decide to either pass or drop one of their own for the fa
as soon as you pick up a fa you get sent down to the last position 
And still implement the 1.70+ player & Drop 2 players for him rule .
Then, Perfect.


We dropped that rule, new one is:
Trade Rule: "The Free Agent can have a K/D ratio that is only .1 higher (or lower) than the player the captain is giving up. If you want a Free Agent that has .2 or higher K/D ratio than you need to trade 2 players. Example, if I want to trade 'Clear View - K/D 1.87' I can go to the FA list and pick up 'Anything718 - K/D 1.88' since he is only .1 higher. Now if I want 'J-Cuzzo - K/D 2.29' I'd have to trade up two of my players for him."

This is probably the best setup to make sure captains get an even - fair trade when it comes to Free Agents. 
 
since im not bringing my ps3 home for the holidays ill be playing on my cousins account...PSN ID: iHEART_daCLIT

i know he's friends with a couple of yall...just so you guys know...

send those invites
 
since im not bringing my ps3 home for the holidays ill be playing on my cousins account...PSN ID: iHEART_daCLIT

i know he's friends with a couple of yall...just so you guys know...

send those invites
 
boost do you mean .01 or .1 In your example you set it as .01 but you list .1 Just clarifying now before ppl argue about it later.
 
boost do you mean .01 or .1 In your example you set it as .01 but you list .1 Just clarifying now before ppl argue about it later.
 
Unrestricted free agent
Unrestricted free agents are players without a team. They have either been released from their club, had the term of their contract expire without a renewal, or were not chosen in a league's draft of amateur players. These players, generally speaking, are free to entertain offers from all other teams and to decide with whom to sign a new contract.
Undrafted free agent
Players who are not drafted in a league's annual draft of amateur players are considered to be unrestricted free agents and are free to sign contracts with any team.




Don't call it free agency if that's not what it is.
eyes.gif


I agree that there should be certain guidelines to prevent the "stacking" of teams (no, that's not what I was aiming for
grin.gif
)...just not the way it's been presented so far. It's basically making free agency a restricted draft. 

If the "drop 2, for 1" rule is still gonna be in effect then BuRRack's !##% should be put in place. Everyone in the draft gets picked...then give the option to trim the roster or hold on to 'em. There should be a min-max # of players a team can have. This is where over the next couple weeks free agency comes into play...after the draft and everyone is picked, Captains have option to select up to TWO FA's, making sure they follow guidelines. During this period a FA can't just be selected...FA has to OK the Captain picking them up.

Have a deadline that rosters get finalized by BEFORE THE SEASON STARTS. Those who are Free Agents after the deadline have to sit out the first two games (1 week) of the season before they can get picked up. Only roster movement allowed after the deadline and before the 1st week is over are trades.

Trades are allowed at any time of the season except when playoffs begin.
Originally Posted by ChicagoKid23

and if a team say in the fifth slot wants a fa caps from position 1-4 must decide to either pass or drop one of their own for the fa
as soon as you pick up a fa you get sent down to the last position
For the season, this is fine. If teams have a tied record make the average K/D of one team vs. average K/D of other team members be the tiebreaker for position.

Let's say Team A and Team B are both 2-2. But the average K/D for the team members in Team A is 1.5 and average in Team B is 1.6. Team A gets priority since K/D is less.
 
Unrestricted free agent
Unrestricted free agents are players without a team. They have either been released from their club, had the term of their contract expire without a renewal, or were not chosen in a league's draft of amateur players. These players, generally speaking, are free to entertain offers from all other teams and to decide with whom to sign a new contract.
Undrafted free agent
Players who are not drafted in a league's annual draft of amateur players are considered to be unrestricted free agents and are free to sign contracts with any team.




Don't call it free agency if that's not what it is.
eyes.gif


I agree that there should be certain guidelines to prevent the "stacking" of teams (no, that's not what I was aiming for
grin.gif
)...just not the way it's been presented so far. It's basically making free agency a restricted draft. 

If the "drop 2, for 1" rule is still gonna be in effect then BuRRack's !##% should be put in place. Everyone in the draft gets picked...then give the option to trim the roster or hold on to 'em. There should be a min-max # of players a team can have. This is where over the next couple weeks free agency comes into play...after the draft and everyone is picked, Captains have option to select up to TWO FA's, making sure they follow guidelines. During this period a FA can't just be selected...FA has to OK the Captain picking them up.

Have a deadline that rosters get finalized by BEFORE THE SEASON STARTS. Those who are Free Agents after the deadline have to sit out the first two games (1 week) of the season before they can get picked up. Only roster movement allowed after the deadline and before the 1st week is over are trades.

Trades are allowed at any time of the season except when playoffs begin.
Originally Posted by ChicagoKid23

and if a team say in the fifth slot wants a fa caps from position 1-4 must decide to either pass or drop one of their own for the fa
as soon as you pick up a fa you get sent down to the last position
For the season, this is fine. If teams have a tied record make the average K/D of one team vs. average K/D of other team members be the tiebreaker for position.

Let's say Team A and Team B are both 2-2. But the average K/D for the team members in Team A is 1.5 and average in Team B is 1.6. Team A gets priority since K/D is less.
 
Draft all players...
Then each team have an FFA with all members involved and the captain can watch and decide who get burn and who gets burnt...
 
Draft all players...
Then each team have an FFA with all members involved and the captain can watch and decide who get burn and who gets burnt...
 
Originally Posted by IRockTMacs

Originally Posted by eteam o2

dunno if it has been posted but a friend told me that if u have a full psn friends list with a lot of activity it causes issues...
so i went on my other PSN id with just a few friends and hardly had any troubles...
not to say there were 0 connection problems but it seemed much better...
could be a coincidence though...

regardless i'll probably run with my other PSN id if I do get picked up

Secondary PSN ID: DENI_D_
I've been saying this. It's caused by the game constantly having to update all of your friends' stats on the fly. Less friends = less updates = less lag.
Even if that is the case, it is unacceptable on treyarch's part...  How did MW2 have a much better party/invite/join/frame rate/psn status system when that game came out last year...  How did BO take a step back on that...  MW2 did the same psn status updates and there were no problems...
tired.gif
 
Originally Posted by IRockTMacs

Originally Posted by eteam o2

dunno if it has been posted but a friend told me that if u have a full psn friends list with a lot of activity it causes issues...
so i went on my other PSN id with just a few friends and hardly had any troubles...
not to say there were 0 connection problems but it seemed much better...
could be a coincidence though...

regardless i'll probably run with my other PSN id if I do get picked up

Secondary PSN ID: DENI_D_
I've been saying this. It's caused by the game constantly having to update all of your friends' stats on the fly. Less friends = less updates = less lag.
Even if that is the case, it is unacceptable on treyarch's part...  How did MW2 have a much better party/invite/join/frame rate/psn status system when that game came out last year...  How did BO take a step back on that...  MW2 did the same psn status updates and there were no problems...
tired.gif
 
Originally Posted by TJ Detweiler

boost do you mean .01 or .1 In your example you set it as .01 but you list .1 Just clarifying now before ppl argue about it later.

Rule is .1

So you can only trade your player for someone who has a lower KD ratio or at most .1 more.
 
Originally Posted by TJ Detweiler

boost do you mean .01 or .1 In your example you set it as .01 but you list .1 Just clarifying now before ppl argue about it later.

Rule is .1

So you can only trade your player for someone who has a lower KD ratio or at most .1 more.
 
Originally Posted by IHeartBoost

Originally Posted by ForeverDecember21

Originally Posted by pootaing

I have an idea for the free agents.

Fantasy football style, waiver order judged by teams record.

Free agency doesn't open until week 3 1earliest.

This way the worst teams get first pick at free agents, to make the teams more even.

and if a team say in the fifth slot wants a fa caps from position 1-4 must decide to either pass or drop one of their own for the fa
as soon as you pick up a fa you get sent down to the last position 
And still implement the 1.70+ player & Drop 2 players for him rule .
Then, Perfect.
We dropped that rule, new one is:
Trade Rule: "The Free Agent can have a K/D ratio that is only .1 higher (or lower) than the player the captain is giving up. If you want a Free Agent that has .2 or higher K/D ratio than you need to trade 2 players. Example, if I want to trade 'Clear View - K/D 1.87' I can go to the FA list and pick up 'Anything718 - K/D 1.88' since he is only .1 higher. Now if I want 'J-Cuzzo - K/D 2.29' I'd have to trade up two of my players for him."

This is probably the best setup to make sure captains get an even - fair trade when it comes to Free Agents. 

This is the easiest fairest way to do this. I don't see how anyone can be against this.
 
Originally Posted by IHeartBoost

Originally Posted by ForeverDecember21

Originally Posted by pootaing

I have an idea for the free agents.

Fantasy football style, waiver order judged by teams record.

Free agency doesn't open until week 3 1earliest.

This way the worst teams get first pick at free agents, to make the teams more even.

and if a team say in the fifth slot wants a fa caps from position 1-4 must decide to either pass or drop one of their own for the fa
as soon as you pick up a fa you get sent down to the last position 
And still implement the 1.70+ player & Drop 2 players for him rule .
Then, Perfect.
We dropped that rule, new one is:
Trade Rule: "The Free Agent can have a K/D ratio that is only .1 higher (or lower) than the player the captain is giving up. If you want a Free Agent that has .2 or higher K/D ratio than you need to trade 2 players. Example, if I want to trade 'Clear View - K/D 1.87' I can go to the FA list and pick up 'Anything718 - K/D 1.88' since he is only .1 higher. Now if I want 'J-Cuzzo - K/D 2.29' I'd have to trade up two of my players for him."

This is probably the best setup to make sure captains get an even - fair trade when it comes to Free Agents. 

This is the easiest fairest way to do this. I don't see how anyone can be against this.
 
Originally Posted by youngmoney

since im not bringing my ps3 home for the holidays ill be playing on my cousins account...PSN ID: iHEART_daCLIT

If you know your e-mail and password for TiG then you can log onto it on his PS3.
 
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