E3 2015

Game of the Show

  • Metal Gear Solid V: The Phantom Pain

    Votes: 0 0.0%
  • Fallout 4

    Votes: 0 0.0%
  • Star Wars Battlefront

    Votes: 0 0.0%
  • Uncharted 4: A Thief's End

    Votes: 0 0.0%
  • Horizon: Zero Dawn

    Votes: 0 0.0%
  • Super Mario Maker

    Votes: 0 0.0%
  • Street Fighter V

    Votes: 0 0.0%
  • Cuphead

    Votes: 0 0.0%
  • Rise of the Tomb Raider

    Votes: 0 0.0%
  • The Division

    Votes: 0 0.0%
  • Gears 4

    Votes: 0 0.0%
  • Dreams

    Votes: 0 0.0%
  • XCOM 2

    Votes: 0 0.0%
  • The Last Guardian

    Votes: 0 0.0%
  • Just Cause 3

    Votes: 0 0.0%
  • Deus Ex: Mankind Divided

    Votes: 0 0.0%
  • For Honor

    Votes: 0 0.0%
  • No Man's Sky

    Votes: 0 0.0%
  • Tom Clancy's Ghost Recon: Wildlands

    Votes: 0 0.0%
  • Butt Sniffin Pugs

    Votes: 0 0.0%

  • Total voters
    0
  • Poll closed .
 
I guess they would have to work for them to be considered remasters; you're right.
Indeed $ony's set the bar for remasters.

God of War 1-3 Remaster

Ratchet & Clank Re-Remaster

Uncharted 1-3 Single Player Campaign Remaster

Can't wait for m$'s Gears of War Single Player Campaign Remaster.
 
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well are you talking about the amount of remasters Sony puts out or the quality of them? If we're talking amount then MS isn't too far behind them.
 Amount wise historically, m$ still needs to remaster all their franchises to catch up. Announced, we still have to wait to see.


Ratchet isn't a remaster

GOW3 remaster is $40.

R&C "reimagining" is $40.

$40=$ony's remaster price tag.
 
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I guess they would have to work for them to be considered remasters; you're right.
Indeed $ony's set the bar for remasters.

God of War 1-3 Remaster
Ratchet & Clank Re-Remaster
Uncharted 1-3 Single Player Campaign Remaster


Can't wait for m$'s Gears of War Single Player Campaign Remaster.
How were the remasters for Halo CE, MCC, State of Decay, Fable?
 
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Kid Chameleon (1991, Genesis) — Programmer, Designer

Sonic the Hedgehog 2 (1992, Genesis) — Programmer, Development Support

Crash ‘n Burn (1993, 3DO) — Programmer, Designer

Total Eclipse (1994, 3DO) — Programmer, Designer

The Ooze (1995, Genesis) — Programming

Disruptor (1996, PlayStation) — Executive Producer

Crash Bandicoot (1996, PlayStation) — Executive Producer

Crash Bandicoot 2: Cortex Strikes Back (1997, PlayStation) — Producer, Designer

Spyro the Dragon (1998, PlayStation) — Executive Producer, Designer

Crash Bandicoot: Warped (1998, PlayStation) — Executive Producer, Designer

Spyro the Dragon 2: Ripto's Rage! (1999, PlayStation) — Executive Producer

Crash Bash (2000, PlayStation) — Producer, Designer

Spyro: Year of the Dragon (2000, PlayStation) — Design Consultant

Jak and Daxter: The Precursor Legacy (2001, PS2) — Programmer

Ratchet and Clank (2002, PS2) - Designer

Jak II (2003, PS2) — Programmer, Designer

Ratchet & Clank: Going Commando (2003, PS2) — Designer

Ratchet & Clank: Up Your Arsenal (2004, PS2) — Design Consultant

Resistance: Fall of Man (2006, PS3) — Design Consultant

Uncharted: Drake's Fortune (2007, PS3) — Design Consultant

Ratchet & Clank Future: Tools of Destruction (2007, PS3) — Design Consultant

Resistance 2 (2008, PS3) — Designer

God of War III (2010, PS3) — Design Consultant

Killzone 3 (2011, PS3) — Design Consultant

Knack (2013, PS4) - Director

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My bad, it was $40 in Canada.

And if you judge Cerny specifically on Knack, I judge Halo specifically on MCC Re-imagining. 
laugh.gif
 
 
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