- 1,404
- 1,126
- Joined
- Nov 6, 2012
Good looking on that discount codeps4 camera in stock at gamestop
http://www.gamestop.com/browse?nav=16k-3-ps4+camera,28zu0
got infamous for 54 bones
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
Good looking on that discount codeps4 camera in stock at gamestop
http://www.gamestop.com/browse?nav=16k-3-ps4+camera,28zu0
This game is good. Im 60%+ in and so far the story has been good.^thsnks for the info.
I disliked the naval battles in ac3, so i'll mostly dislike the naval battles in ac4.
I'm the type of dude to just waste my time exploring and getting all those viewpoint things.
I hope they drop FF12 HD
[h1]God of War Dev Stig Asmussen Leaves Sony Santa Monica[/h1]
Sources have confirmed to IGN that Stig Asmussen has left Sony Santa Monica. Asmussen – commonly known in the community only as “Stig” – joined Sony Santa Monica in 2003.
Asmussen came to Sony Santa Monica by way of Midway, where he worked for four years following his graduation from the Art Institute of Pittsburgh. At Sony Santa Monica, he worked on the God of War trilogy, first as an environment artist (God of War), then as Art Director (God of War II), and finally as Creative Director (God of War III).
He didn’t work on God of War: Ascension, Sony Santa Monica’s most recent internally developed title. He was purportedly working on a separate project unrelated to God of War, one that may have been cancelled following a round of layoffs at Sony Santa Monica several weeks ago. Whether he left Sony Santa Monica on his own accord before or after the studio shed employees, or departed as part of the layoffs is unknown.
Asmussen is reportedly interviewing at several studios.
We've reached out to Sony and Asmussen for comment, and will update if and when we hear back.
^Yep, was just about to post the story
LINK
[h1] [/h1]
[h1]God of War Dev Stig Asmussen Leaves Sony Santa Monica[/h1]
Sources have confirmed to IGN that Stig Asmussen has left Sony Santa Monica. Asmussen – commonly known in the community only as “Stig” – joined Sony Santa Monica in 2003.
Asmussen came to Sony Santa Monica by way of Midway, where he worked for four years following his graduation from the Art Institute of Pittsburgh. At Sony Santa Monica, he worked on the God of War
trilogy, first as an environment artist (God of War), then as Art Director (God of War II), and finally as Creative Director (God of War III).
He didn’t work on God of War: Ascension, Sony Santa Monica’s most recent internally developed title. He was purportedly working on a separate project unrelated to God of War
, one that may have been cancelled following a round of layoffs
at Sony Santa Monica several weeks ago. Whether he left Sony Santa Monica on his own accord before or after the studio shed employees, or departed as part of the layoffs is unknown.
Asmussen is reportedly interviewing at several studios.
We've reached out to Sony and Asmussen for comment, and will update if and when we hear back.
it looks huge to meThis looks. Real sleek
NICOLE LEE 6:31 PM
The headset, he says, is highly adjustable, comfortable for prolonged use AND it supports custom headphones. It has an audio jack for wired headphones and you can use a wireless headset too.
There'll also be a social screen that mirrors the experience onto the TV, so that others in the same room can share in the experience.
MAT SMITH
Like how PS4 Remote Play on the Vita is still mirrored on the TV
NICOLE LEE 6:33 PM
He's showing a series of VR demos. They are The Deep (London Studios), The Castle and, surprise, EVE Valkyrie! Another demo that'll use Sony's VR is Square Enix's Thief. Very exciting to see big-name developers already getting on board.