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Who all on here has played Uncharted 4?
Should i get it?
Should i get it?
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Definitely.Who all on here has played Uncharted 4?
Should i get it?
Most definitely.
Who all on here has played Uncharted 4?
Should i get it?
this. if you havent played the first 3 deff play those first. it makes 4 so much better
Most definitely.
Play 1-3 first for the best gaming experience!
oh boy
get ready for 18 months of this nonsense
It'll pick up. I found the first few chapters slow and prodding as well, but it made sense as the game progressed.Honestly, and maybe this is because I'm only up to like chapter five and haven't had a chance to play it for a few hours at once, 4 is shaping up to be my least favorite. That'll prob change but idk it doesn't seem to have the same cache and feeling as he first three. And I think a lot of that has to do with the new character introduced. Again these feelings will prob change once I beat it and get to really play for a few hours in one sitting.
oh boy
get ready for 18 months of this nonsense
It's nonsense on both ends IMO. MS will be fine with Scorpio and Sony will be fine with Neo.
MS isn't trying to close the sales gap with Scorpio and Sony isn't trying to widen the sales gap with Neo. Both are attempting to offer a mid-cycle "upgrade" to take advantage of 4K.
Gamers as a whole will benefit. I'm not sure why there's the constant perception that one is better than the other solely because of specs or sales numbers when both are irrelevant.
i wouldn't say sales or console specs are irrelevant they serve a purpose but i do agree that the idea of perception that one is better than the other because of those reasons is irrelevantIt's nonsense on both ends IMO. MS will be fine with Scorpio and Sony will be fine with Neo.
MS isn't trying to close the sales gap with Scorpio and Sony isn't trying to widen the sales gap with Neo. Both are attempting to offer a mid-cycle "upgrade" to take advantage of 4K.
Gamers as a whole will benefit. I'm not sure why there's the constant perception that one is better than the other solely because of specs or sales numbers when both are irrelevant.
It's nonsense on both ends IMO. MS will be fine with Scorpio and Sony will be fine with Neo.
MS isn't trying to close the sales gap with Scorpio and Sony isn't trying to widen the sales gap with Neo. Both are attempting to offer a mid-cycle "upgrade" to take advantage of 4K.
Gamers as a whole will benefit. I'm not sure why there's the constant perception that one is better than the other solely because of specs or sales numbers when both are irrelevant.
thisI disagree with the 2nd sentence. MS is trying to close the gap and Sony is also trying to widen it too.
Sony has a vested interest in 4K because of their TV's and movies division so they will use Neo as the trojan horse as they always do with their consoles.
MS on the other hand needed to make a move because of the the Xbone's current status and perception. Also to get onto the VR bandwagon, they would need something that can power VR games for the Oculus Rift.
Specs and sales aren't irrelevant but at the end of the day though, the most important thing are the games. If your favourite game is Gears then you will get an Xbone because you want the game. Playing the game will be much more important then the PS4 running multiplatforms better.
I disagree with the 2nd sentence. MS is trying to close the gap and Sony is also trying to widen it too.
Sony has a vested interest in 4K because of their TV's and movies division so they will use Neo as the trojan horse as they always do with their consoles.
MS on the other hand needed to make a move because of the the Xbone's current status and perception. Also to get onto the VR bandwagon, they would need something that can power VR games for the Oculus Rift.
Specs and sales aren't irrelevant but at the end of the day though, the most important thing are the games. If your favourite game is Gears then you will get an Xbone because you want the game. Playing the game will be much more important then the PS4 running multiplatforms better.
I disagree with the 2nd sentence. MS is trying to close the gap and Sony is also trying to widen it too.
Sony has a vested interest in 4K because of their TV's and movies division so they will use Neo as the trojan horse as they always do with their consoles.
MS on the other hand needed to make a move because of the the Xbone's current status and perception. Also to get onto the VR bandwagon, they would need something that can power VR games for the Oculus Rift.
Specs and sales aren't irrelevant but at the end of the day though, the most important thing are the games. If your favourite game is Gears then you will get an Xbone because you want the game. Playing the game will be much more important then the PS4 running multiplatforms better.
I'd be foolish to say that sales don't matter, but that 20 million in sales difference isn't going to be closed with Scorpio IMO. I don't think MS thinks that Scorpio will assist in closing that gap either. If they truly wanted to close that gap, I feel like they would have shown more with Scorpio rather than just tease us with it.
And are multi-platform games really running THAT much better on PS4?
I agree with your other points though.
I agree with your first point but to say PS4 and Xbox specs is embarrassing is unfair to say the least. Graphics Card technology advances so damn fast that it's pretty much a given that consoles will be left behind everytime because of profitability and production costs.I hope M$ comes at $ony's neck with the new console and vise versa w/ $ony's new console.
The competition benefits us, the consumer most
When the competition sucks, we get embarrassing tech specs like the xbox one and ps4 for this day in age we live in.
I haven't been following closely, but is Scorpio basically "NextBox" and technically more powerful than Neo?
Not direct competitors?
I'd be foolish to say that sales don't matter, but that 20 million in sales difference isn't going to be closed with Scorpio IMO. I don't think MS thinks that Scorpio will assist in closing that gap either. If they truly wanted to close that gap, I feel like they would have shown more with Scorpio rather than just tease us with it.
And are multi-platform games really running THAT much better on PS4?
I agree with your other points though.
http://www.polygon.com/2016/5/25/11774294/xbox-one-slim-one-two-scorpioMicrosoft originally had no plans to announce Scorpio in 2016, preferring to wait until next year, possibly at its own event prior to E3 2017. This would be in keeping with the company's existing precedent for new hardware launches. This was timed to combat expected plans by Sony to announce and launch the Neo in 2017. However, after GDC, evidence industry-wide has indicated that Sony's timetable for the Neo either has accelerated or was always intended for this fall. Because of this and other factors, Microsoft is feeling pressure to announce both its new, smaller Xbox One console and the upgraded Scorpio — colloquially referred to internally as Xbox One-Two — at this year's E3, or a last-minute event just prior to the LA convention.
Will we see a stable frame rate and anti-aliasing improvement in the final game? What kind of optimization is being carried out to maximize visual quality while preventing frame rate dips?
It’s hard to give a definitive answer about the final version now since we are constantly optimizing, but we can tell you the specs of the E3 demo. There’s a slight different with Xbox One and PS4.
For the Xbox One E3 demo, dynamic resolution ranges between 800p to 900p, usually closer to the 900p range, and at a constant 30 frames per second. So it is performing at a more stable and higher level than Episode Duscae and the Platinum Demo. There are times when it still dips, and that’s usually when you call on your ally commands, like when you call on Ignis to mark an enemy it dips to 26 to 27 frames, but it won’t deter from the experience. But since we’re able to achieve this for the E3 demo, we have a positive outlook on the final version of the game.
For the PlayStation 4 E3 demo, it’s a dynamic range between 900p and 1080p. Most of the time, it’s about 1080p at a constant 30 frames per second. Sometimes, it will, just like Xbox One, dip a little bit when the GPU can’t process what’s happening on the screen so quickly, but it’s mostly 30 frames. But we will continue to fine tune and optimize the game for as much time as we can.
Don’t worry about the frame rate for the final version, we’re working on it. As far as anti-aliasing goes, there’s a lot of processing for constant anti-aliasing, so we implement it every few frames as not to overload the processing.
I agree with your first point but to say PS4 and Xbox specs is embarrassing is unfair to say the least. Graphics Card technology advances so damn fast that it's pretty much a given that consoles will be left behind everytime because of profitability and production costs.I hope M$ comes at $ony's neck with the new console and vise versa w/ $ony's new console.
The competition benefits us, the consumer most
When the competition sucks, we get embarrassing tech specs like the xbox one and ps4 for this day in age we live in.
I know that the frame rate is generally better or at least more consistent on PS4 for titles they both have.
I'm going to do a bit of research to see how past systems stack up against their PC counterparts.Not even the graphics man.
CPU and RAM... bruh 8gb of ram even in 2013 was sad.
for a piece of hardware boasting to be some technological powerhouse