No. I've had an issue even playing games SMFH. Sony.
EDIT: This reeks of fanboyism and I don't know how true this is but my GAWD is he spot on with the system failure rates.
I hope you honestly don't believe that. That is pure fanboy nonesense.
Digital Foundry guys themselves said they've spoken to devs who said Sony's API's are further along than MS' because it's a continuation of the PS4's with improvements while MS had to redo there's because of PC integration. That explains why Assassins Creed is performing better on the PS5. and is inline with what Cerny said.
He talks about the M.2 when the SSD is not an M.2 but is soldered on the board. He has no clue.
The system itself also is quiet and most reviews have shown it doesn't get hot with the thermal cams.
Then he mentions launch titles which as far as I can see, Sony is far more prepared than MS on that front. Even with Deathloop and Destruction all Stars being delayed, Sony still has Spider-Man, Demon's Souls, Sackboy, Pathless, Bugsnax, Godfall etc.
PS5's definitely has some issues but it's not all Rosy for the SX either . All you need to do is go on Resetera and Reddit to see loads of people complaining about lockups, crashes and dead consoles. The way I see it is the more the Console's OS is interwoven with games, the more of these type of bugs we'll see.
The ones who've had issues will be the vocal minority. I would be pissed too if my $500 machine stops working but it's normal at launch for their to be defects.
That being said, Europe is wave 2 on Thursday.
Let me find out, I get a defective console and all hell will break lose.