- May 28, 2009
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Repped bro!The kombat pack is for DLC that isn't available yet. You or anyone that bought it basically preordered with no special incentive other than....yeah there was no reason to buy it right away. But when the new characters drop you'll have them on your game as soon as they're available
Hate it when I play against kanos. Dudes just block for the counterattack
pre downloaded Sunday night, played flawlessly with Goro available at 9p on Monday PST.Am I the only one who preordered online and it's taking forever to finish downloading?
Quote:Originally Posted by ddouble
[h1]Mortal Kombat X Day One Update Makes Gold Harder to Get in Order to Boost Paid DLC Sales[/h1][h2]A day one update makes unlocking items in the Krypt more difficult.[/h2]
http://www.craveonline.co.uk/gaming...es-gold-harder-get-order-boost-paid-dlc-salesA day one update to Mortal Kombat X has made in-game gold, the currency used to obtain locked items in the Krypt, rarer to obtain, leading to accusations that the patch has been released in order to encourage sales of paid DLC.
The latest entry in the fighting game series features DLC that allows players to unlock every item in the Krypt, which is available to download from the Xbox marketplace/PSN for $19.99. However, those who received early copies of the game could easily overlook this DLC as gold was easily obtainable, therefore meaning that the DLC would only act as an accelerator for the very impatient. With gold now making Krypt items, which include new Fatalities, costumes and concept at, harder to obtain, many are complaining that Mortal Kombat X‘s day one update is a thinly veiled attempt on behalf of publisher Warner Bros. and developer NetherRealm Studios to drive more sales of the paid DLC.
What makes this update even more suspicious is that it has been released after reviewers have been given their copies of the game to rate, therefore meaning that many reviews won’t mention this new change to Mortal Kombat X‘s gold system. It has been suggested that NetherRealm/Warner Bros. may have held off on releasing the update so that reviewers could easily access all facets of the game prior to its release, only to significantly reduce the amount of gold the game dishes out when it reached its full retail release.
In a post on Reddit, a user notes how the game’s difficulty has also been increased, and how completing certain boss fights now only rewards the player with 200 gold rather than the 2,500 gold that could be earned prior to the update.
pre downloaded Sunday night, played flawlessly with Goro available at 9p on Monday PST.
this is how my store looks when i do that , no option to download and he's still greyed out in game.Goro didn't automatically download for me on my PSN pre-order. Had to go into add-ons and download him manually, so I'd try that if you're not seeing him available in your game
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this is how my store looks when i do that , no option to download and he's still greyed out in game.
People were saying, just play the computer on Very Hard and they'll figure out the combos for you.
Fighting games probably have the steepest learning curve, nothing like sports games. It comes down to memory (combos) and precise timing (breaking and counters) or you get punished mercilessly... it's not like missing a jumpshot is gonna give the other team 30 extra points but if you kick at the wrong time you could end up watching half of your health meter disappear.its how i get good at 2k.. play on HOF 7 min quarters or longer straight out the box