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just finished playing dante inferno demo. game is sweet!
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Originally Posted by HybridSoldier23
Speaking of XIII...
The game in launching in Japan in just a few days. Here's what you are going to learn:
1. The game is 50 hours plus for the main story. This includes story and cutscenes.
2. Notice I didn't mention anything about sidequests or exploring? Yeah... about that... There are no sidequests and really only two areas to explore/go back to in the game. Everywhere you go, save for the open area with the uber giant enemy and one other place you cannot go back to. It blows because there really are a lot of beautiful areas but you only get to see them once and can never see them again. The one saving grace out of all of this is that there are hunts. However, its not unlocked until late in the game.
3. Mini games? None. No card game, no sphere break, no item collecting.
4. Ultimate weapons? They're in the game but you're not going to be searching for them or doing tasks to build/find/obtain them. They're basically upgrades to your current weapon.
5. What about the story? While I will not spoil anything about the story I can tell you that if you have played FFVII and FFX then you have already played this game.
6. Online mode? None. DLC will most likely be coming. It will not be a story addition.
7. Graphics? The best ever put into a game. It kills Uncharted 2 in terms of movement, animations, and look of each character and their clothes.
8. 360 or PS3? PS3 hands down. The 360 version is compressed to all hell and takes a large hit in the GFX and sound department. The PS3 is uncompressed and will upconvert to 1080P.
9. Voice acting? Passable but no where near as good as FF XII.
10. Difficulty? The first 20-25 hours is a bunch of hand holding. You can basically press x and win because the paradigm shift system isn't unlocked to you until about 22 hours into the game. Once it's unlocked prepare to get dominated while you learn the system. The difficulty goes from hand holding to insane very quickly.
**Moogles** None, but there is a graphic of one in the game somewhere.
The game is a good game. It's not amazing other than the graphics and presentation. Don't get me wrong, it is still visually striking and worth a run through but it does not live up to its predecessors. The problem people are going to have is that not many non RPG players have the time/will to sit through a game for 20 hours until you actually get to do something within the gameplay mechanic. Not to mention there are no choices, the game is a totally linear narrative. Other than that the game plays like a Michael Bay flick. Square's original attitude was to take Advent Children the movie and keep up that kind of pace for a 50 hour game. While they accomplished that, and many boss fights, areas, and scenarios, are visually striking and engaging it seems like the core mechanic of fun, exploration, item collecting, mini-games, and downtime has been left out. It will be interesting to see how this game is reviewed in America as I believe the Famitsu review was just aboard the hype train when it scored 39/40. The thing I feel everyone will be asking themselves is "where's the content" because there's a disparity there. The studio worked on this for 6+ years and you can see where it went into (the Crystal tools engine) but in other aspects of the game you just feel a bit empty. Square will be whoring the Crytstal tools engine out for $$$ so I understand why the engine needed to be so solid. In XIII's case it's just sad that other aspects took a hit to achieve it.
Final opinion: 8.8/10
Didn't that @*$@ feel like GOW though? Character design is terrible. Kratos >Originally Posted by Hugo
just finished playing dante inferno demo. game is sweet!
Originally Posted by theprocessofbelief
Originally Posted by HybridSoldier23
Speaking of XIII...
The game in launching in Japan in just a few days. Here's what you are going to learn:
1. The game is 50 hours plus for the main story. This includes story and cutscenes.
2. Notice I didn't mention anything about sidequests or exploring? Yeah... about that... There are no sidequests and really only two areas to explore/go back to in the game. Everywhere you go, save for the open area with the uber giant enemy and one other place you cannot go back to. It blows because there really are a lot of beautiful areas but you only get to see them once and can never see them again. The one saving grace out of all of this is that there are hunts. However, its not unlocked until late in the game.
3. Mini games? None. No card game, no sphere break, no item collecting.
4. Ultimate weapons? They're in the game but you're not going to be searching for them or doing tasks to build/find/obtain them. They're basically upgrades to your current weapon.
5. What about the story? While I will not spoil anything about the story I can tell you that if you have played FFVII and FFX then you have already played this game.
6. Online mode? None. DLC will most likely be coming. It will not be a story addition.
7. Graphics? The best ever put into a game. It kills Uncharted 2 in terms of movement, animations, and look of each character and their clothes.
8. 360 or PS3? PS3 hands down. The 360 version is compressed to all hell and takes a large hit in the GFX and sound department. The PS3 is uncompressed and will upconvert to 1080P.
9. Voice acting? Passable but no where near as good as FF XII.
10. Difficulty? The first 20-25 hours is a bunch of hand holding. You can basically press x and win because the paradigm shift system isn't unlocked to you until about 22 hours into the game. Once it's unlocked prepare to get dominated while you learn the system. The difficulty goes from hand holding to insane very quickly.
**Moogles** None, but there is a graphic of one in the game somewhere.
The game is a good game. It's not amazing other than the graphics and presentation. Don't get me wrong, it is still visually striking and worth a run through but it does not live up to its predecessors. The problem people are going to have is that not many non RPG players have the time/will to sit through a game for 20 hours until you actually get to do something within the gameplay mechanic. Not to mention there are no choices, the game is a totally linear narrative. Other than that the game plays like a Michael Bay flick. Square's original attitude was to take Advent Children the movie and keep up that kind of pace for a 50 hour game. While they accomplished that, and many boss fights, areas, and scenarios, are visually striking and engaging it seems like the core mechanic of fun, exploration, item collecting, mini-games, and downtime has been left out. It will be interesting to see how this game is reviewed in America as I believe the Famitsu review was just aboard the hype train when it scored 39/40. The thing I feel everyone will be asking themselves is "where's the content" because there's a disparity there. The studio worked on this for 6+ years and you can see where it went into (the Crystal tools engine) but in other aspects of the game you just feel a bit empty. Square will be whoring the Crytstal tools engine out for $$$ so I understand why the engine needed to be so solid. In XIII's case it's just sad that other aspects took a hit to achieve it.
Final opinion: 8.8/10
First off, MUCH appareciated for the info/opinions.
Now.... what was said....
Why? Why did they change the formula? I can respect if they wanted to try something new... it just sounds to me like they gutted it. No sidequests?Naw, double that.
Now I am thinking to myself.... was this done to accomodate the 360 (less content, less discs)? Final Fantasy has alway been (arguabley) the pinnacle of RPG's.... how are you not going to bring the best possible product to the consumer?
I am definitely going to hold my opinion until I try this game, but after what Hybrid said, it's lost alot of the luster....
Originally Posted by FedExciter
this might be a dumb question to some of you but i finally got tired of my xbox after my 3rd time getting the rrod and just copped a ps3
ive noticed that my blackberry takes the same plug as the ps3 controller,can i charge it with my phone charger?
Originally Posted by TheHealthInspector
Originally Posted by theprocessofbelief
First off, MUCH appareciated for the info/opinions.
Now.... what was said....
Why? Why did they change the formula? I can respect if they wanted to try something new... it just sounds to me like they gutted it. No sidequests?Naw, double that.
Now I am thinking to myself.... was this done to accomodate the 360 (less content, less discs)? Final Fantasy has alway been (arguabley) the pinnacle of RPG's.... how are you not going to bring the best possible product to the consumer?
I am definitely going to hold my opinion until I try this game, but after what Hybrid said, it's lost alot of the luster....
Originally Posted by HybridSoldier23
Speaking of XIII...
The game in launching in Japan in just a few days. Here's what you are going to learn:
1. The game is 50 hours plus for the main story. This includes story and cutscenes.
2. Notice I didn't mention anything about sidequests or exploring? Yeah... about that... There are no sidequests and really only two areas to explore/go back to in the game. Everywhere you go, save for the open area with the uber giant enemy and one other place you cannot go back to. It blows because there really are a lot of beautiful areas but you only get to see them once and can never see them again. The one saving grace out of all of this is that there are hunts. However, its not unlocked until late in the game.
3. Mini games? None. No card game, no sphere break, no item collecting.
4. Ultimate weapons? They're in the game but you're not going to be searching for them or doing tasks to build/find/obtain them. They're basically upgrades to your current weapon.
5. What about the story? While I will not spoil anything about the story I can tell you that if you have played FFVII and FFX then you have already played this game.
6. Online mode? None. DLC will most likely be coming. It will not be a story addition.
7. Graphics? The best ever put into a game. It kills Uncharted 2 in terms of movement, animations, and look of each character and their clothes.
8. 360 or PS3? PS3 hands down. The 360 version is compressed to all hell and takes a large hit in the GFX and sound department. The PS3 is uncompressed and will upconvert to 1080P.
9. Voice acting? Passable but no where near as good as FF XII.
10. Difficulty? The first 20-25 hours is a bunch of hand holding. You can basically press x and win because the paradigm shift system isn't unlocked to you until about 22 hours into the game. Once it's unlocked prepare to get dominated while you learn the system. The difficulty goes from hand holding to insane very quickly.
**Moogles** None, but there is a graphic of one in the game somewhere.
The game is a good game. It's not amazing other than the graphics and presentation. Don't get me wrong, it is still visually striking and worth a run through but it does not live up to its predecessors. The problem people are going to have is that not many non RPG players have the time/will to sit through a game for 20 hours until you actually get to do something within the gameplay mechanic. Not to mention there are no choices, the game is a totally linear narrative. Other than that the game plays like a Michael Bay flick. Square's original attitude was to take Advent Children the movie and keep up that kind of pace for a 50 hour game. While they accomplished that, and many boss fights, areas, and scenarios, are visually striking and engaging it seems like the core mechanic of fun, exploration, item collecting, mini-games, and downtime has been left out. It will be interesting to see how this game is reviewed in America as I believe the Famitsu review was just aboard the hype train when it scored 39/40. The thing I feel everyone will be asking themselves is "where's the content" because there's a disparity there. The studio worked on this for 6+ years and you can see where it went into (the Crystal tools engine) but in other aspects of the game you just feel a bit empty. Square will be whoring the Crytstal tools engine out for $$$ so I understand why the engine needed to be so solid. In XIII's case it's just sad that other aspects took a hit to achieve it.
Final opinion: 8.8/10
Originally Posted by sole vintage
just plain sad
Originally Posted by IHeartBoost
EPIC.Originally Posted by sole vintage
just plain sad
Thanks for the heads up.Originally Posted by Notorious 858
Amazon's gold box deal today is Assassins Creed II for $39.78 .
Not sure how long it will last.
So tempted to cop right now. But I got to hold off. Still busy playing God Of War HD collection and I still haven't even opened up Ratchet & Clank: A Crack In Time which I also copped on another deal on amazon a month back where I also have $20 bucks of PSN credit to use.
id say pass on fat princess...i have it, it was great and fun but its a hassle actually getting into a game...and now hardly anyone plays so itslike 10 people and the rest are botsOriginally Posted by simpliSD
Just got 2 $20 psn cards, what games should i cop?
I wanna get fat princess for sure, but idk what else to get
Originally Posted by Lazy B
That video is proof that IW needs to be held accountable for one of many bugs present in the game.
he did go to hell remember? he fought his way out like a G.Originally Posted by 18key
Dante's Inferno = God of War goes to Hell.