- Dec 23, 2009
- 30,335
- 21,873
Good zombie sessions tonight Vintage and Dhuang
First time I've played with any NTers in that mode.
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Gameplay Tuning:
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
• Subtle increase in sniper rifle accuracy when scoping in.
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.
All of this sounds terrific!
Gameplay Tuning:
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
• Subtle increase in sniper rifle accuracy when scoping in.
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.
All of this sounds terrific!
Originally Posted by iLLoQuent aka DSK
The knifing lunge needs to get fixed up a bit too...a lil' too commando'$%% right now.I almost never go for knife kills so that gets me in trouble sometimes in close battles. Then when I do go for knifes...it seems like 80% of the time I miss.
Originally Posted by IRockTMacs
• Subtle increase in sniper rifle accuracy when scoping in.
Originally Posted by IRockTMacs
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
Originally Posted by iLLoQuent aka DSK
The knifing lunge needs to get fixed up a bit too...a lil' too commando'$%% right now.I almost never go for knife kills so that gets me in trouble sometimes in close battles. Then when I do go for knifes...it seems like 80% of the time I miss.
Originally Posted by IRockTMacs
• Subtle increase in sniper rifle accuracy when scoping in.
Originally Posted by IRockTMacs
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
Originally Posted by ChicagoKid23
# • Additional measures to prevent the “Transmission error
Originally Posted by ChicagoKid23
# • Additional measures to prevent the “Transmission error