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they have these Crazy 8's in the game
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I mean what should I think if you are calling bad passes being stolen/thrown away annoying?Originally Posted by DiPlOmAt TDOt
Where did I say I have an issue with realism?Originally Posted by DCAllAmerican
Annoying that you just can't make any and every pass accurate? You have an issue with realism?Originally Posted by DiPlOmAt TDOt
I knew that from playing the demo, you can't do cross court passes or even a long pass ahead for a fast break. It always gets stolen, which is annoying at times.Originally Posted by imINchucks5
The computer defense is a lot better. Now you cant just throw a pass just to throw a pass like in 2k10...Its definitely going to get intercepted in 2k11.
I asked Beluba about this and this is what he replied to me -
I don't think I ever stated that the generic players were editable... but the teams were. So to correct the benches, the user needs to create the missing players and then assign them to the classic teams.
Beluba
Originally Posted by DCAllAmerican
From OS:
I asked Beluba about this and this is what he replied to me -
I don't think I ever stated that the generic players were editable... but the teams were. So to correct the benches, the user needs to create the missing players and then assign them to the classic teams.
Beluba
Originally Posted by ElijahBrohammed
They are never accurate. If there's one thing EA got right, it was the aesthetics whether it be the arena accuracy all the way down to the sneakers. 2K has ignored that for too long.Originally Posted by DiPlOmAt TDOt
Also a lot of those arenas aren't realistic and don't look like the real ones. Looking at that Houston video above reminded me of that, I think Portland a a few others were off too.
Hyperdunk
Hyperfuse
Nike Shox BB Pro
Lebron 8
no kobe 5's (smh)
whereas in live10, kobe was wearing his actual kicks he wears in real life.
Dynamic DNA FTW
i posted on the 2ksportsforums aswell about the shoesits like do we really need the jordan 2k9 instead of current shoes?????
yea its just shoes but kobe was ur cover boy last year and he got hyperdunk maxes?? come on now thats a big man shoe
27-September-2010
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
In the meantime, the NBA season is just around the corner and we have a plan to keep our consumers close to the action:
-NBA JAM will launch on the Wii, as scheduled, on October 5. NBA JAM won recognition this summer as the best sports game at E3 and it’s a blast to play. In addition to the Wii version, we’re going to ship NBA JAM as a standalone product on the Xbox360 and PS3 in time for the holidays. Watch for more news soon on the exact timing of that release.
-For NBA LIVE 10 players, we will continue to offer free content and services throughout the 2010-11 season. We will start with a new roster update so you get all the players for the new season, free of charge. We will also provide free Dynamic DNA updates, daily, for the entire season. That’s a full season of basketball with new rosters and updates, free.
The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We’ve been making steady progress on basketball for the past few years and it’s going to take extra time to make the game.
Why make this decision now? As with all of our titles, we continue to evaluate and improve the code right up until launch. Feedback from consumers is a very important part of the process . NBA ELITE had the benefit of play-testing, a demo and a lot of our own research. All that feedback revealed some concerns about gameplay polish, so we’ve listened to your feedback, and made a judgment that the game would benefit from more time in development.
I want to thank our NBA ELITE development team for their efforts to meet this year’s lofty goals, and we’re behind them as they continue their work. While no one is happy with this delay, we appreciate the support and ongoing feedback from our fans. We’ll have more information coming soon.
Originally Posted by ServeChilled81
they have these Crazy 8's in the game
Originally Posted by Mister916
NBA ELITE DELAYED
27-September-2010
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
In the meantime, the NBA season is just around the corner and we have a plan to keep our consumers close to the action:
-NBA JAM will launch on the Wii, as scheduled, on October 5. NBA JAM won recognition this summer as the best sports game at E3 and it’s a blast to play. In addition to the Wii version, we’re going to ship NBA JAM as a standalone product on the Xbox360 and PS3 in time for the holidays. Watch for more news soon on the exact timing of that release.
-For NBA LIVE 10 players, we will continue to offer free content and services throughout the 2010-11 season. We will start with a new roster update so you get all the players for the new season, free of charge. We will also provide free Dynamic DNA updates, daily, for the entire season. That’s a full season of basketball with new rosters and updates, free.
The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We’ve been making steady progress on basketball for the past few years and it’s going to take extra time to make the game.
Why make this decision now? As with all of our titles, we continue to evaluate and improve the code right up until launch. Feedback from consumers is a very important part of the process . NBA ELITE had the benefit of play-testing, a demo and a lot of our own research. All that feedback revealed some concerns about gameplay polish, so we’ve listened to your feedback, and made a judgment that the game would benefit from more time in development.
I want to thank our NBA ELITE development team for their efforts to meet this year’s lofty goals, and we’re behind them as they continue their work. While no one is happy with this delay, we appreciate the support and ongoing feedback from our fans. We’ll have more information coming soon.
Originally Posted by Mister916
NBA ELITE DELAYED
27-September-2010
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
In the meantime, the NBA season is just around the corner and we have a plan to keep our consumers close to the action:
-NBA JAM will launch on the Wii, as scheduled, on October 5. NBA JAM won recognition this summer as the best sports game at E3 and it’s a blast to play. In addition to the Wii version, we’re going to ship NBA JAM as a standalone product on the Xbox360 and PS3 in time for the holidays. Watch for more news soon on the exact timing of that release.
-For NBA LIVE 10 players, we will continue to offer free content and services throughout the 2010-11 season. We will start with a new roster update so you get all the players for the new season, free of charge. We will also provide free Dynamic DNA updates, daily, for the entire season. That’s a full season of basketball with new rosters and updates, free.
The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We’ve been making steady progress on basketball for the past few years and it’s going to take extra time to make the game.
Why make this decision now? As with all of our titles, we continue to evaluate and improve the code right up until launch. Feedback from consumers is a very important part of the process . NBA ELITE had the benefit of play-testing, a demo and a lot of our own research. All that feedback revealed some concerns about gameplay polish, so we’ve listened to your feedback, and made a judgment that the game would benefit from more time in development.
I want to thank our NBA ELITE development team for their efforts to meet this year’s lofty goals, and we’re behind them as they continue their work. While no one is happy with this delay, we appreciate the support and ongoing feedback from our fans. We’ll have more information coming soon.
Originally Posted by Mister916
NBA ELITE DELAYED
27-September-2010
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
In the meantime, the NBA season is just around the corner and we have a plan to keep our consumers close to the action:
-NBA JAM will launch on the Wii, as scheduled, on October 5. NBA JAM won recognition this summer as the best sports game at E3 and it’s a blast to play. In addition to the Wii version, we’re going to ship NBA JAM as a standalone product on the Xbox360 and PS3 in time for the holidays. Watch for more news soon on the exact timing of that release.
-For NBA LIVE 10 players, we will continue to offer free content and services throughout the 2010-11 season. We will start with a new roster update so you get all the players for the new season, free of charge. We will also provide free Dynamic DNA updates, daily, for the entire season. That’s a full season of basketball with new rosters and updates, free.
The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We’ve been making steady progress on basketball for the past few years and it’s going to take extra time to make the game.
Why make this decision now? As with all of our titles, we continue to evaluate and improve the code right up until launch. Feedback from consumers is a very important part of the process . NBA ELITE had the benefit of play-testing, a demo and a lot of our own research. All that feedback revealed some concerns about gameplay polish, so we’ve listened to your feedback, and made a judgment that the game would benefit from more time in development.
I want to thank our NBA ELITE development team for their efforts to meet this year’s lofty goals, and we’re behind them as they continue their work. While no one is happy with this delay, we appreciate the support and ongoing feedback from our fans. We’ll have more information coming soon.
Originally Posted by Mister916
NBA ELITE DELAYED
27-September-2010
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
In the meantime, the NBA season is just around the corner and we have a plan to keep our consumers close to the action:
-NBA JAM will launch on the Wii, as scheduled, on October 5. NBA JAM won recognition this summer as the best sports game at E3 and it’s a blast to play. In addition to the Wii version, we’re going to ship NBA JAM as a standalone product on the Xbox360 and PS3 in time for the holidays. Watch for more news soon on the exact timing of that release.
-For NBA LIVE 10 players, we will continue to offer free content and services throughout the 2010-11 season. We will start with a new roster update so you get all the players for the new season, free of charge. We will also provide free Dynamic DNA updates, daily, for the entire season. That’s a full season of basketball with new rosters and updates, free.
The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We’ve been making steady progress on basketball for the past few years and it’s going to take extra time to make the game.
Why make this decision now? As with all of our titles, we continue to evaluate and improve the code right up until launch. Feedback from consumers is a very important part of the process . NBA ELITE had the benefit of play-testing, a demo and a lot of our own research. All that feedback revealed some concerns about gameplay polish, so we’ve listened to your feedback, and made a judgment that the game would benefit from more time in development.
I want to thank our NBA ELITE development team for their efforts to meet this year’s lofty goals, and we’re behind them as they continue their work. While no one is happy with this delay, we appreciate the support and ongoing feedback from our fans. We’ll have more information coming soon.
Originally Posted by Mister916
NBA ELITE DELAYED
27-September-2010
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
In the meantime, the NBA season is just around the corner and we have a plan to keep our consumers close to the action:
-NBA JAM will launch on the Wii, as scheduled, on October 5. NBA JAM won recognition this summer as the best sports game at E3 and it’s a blast to play. In addition to the Wii version, we’re going to ship NBA JAM as a standalone product on the Xbox360 and PS3 in time for the holidays. Watch for more news soon on the exact timing of that release.
-For NBA LIVE 10 players, we will continue to offer free content and services throughout the 2010-11 season. We will start with a new roster update so you get all the players for the new season, free of charge. We will also provide free Dynamic DNA updates, daily, for the entire season. That’s a full season of basketball with new rosters and updates, free.
The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We’ve been making steady progress on basketball for the past few years and it’s going to take extra time to make the game.
Why make this decision now? As with all of our titles, we continue to evaluate and improve the code right up until launch. Feedback from consumers is a very important part of the process . NBA ELITE had the benefit of play-testing, a demo and a lot of our own research. All that feedback revealed some concerns about gameplay polish, so we’ve listened to your feedback, and made a judgment that the game would benefit from more time in development.
I want to thank our NBA ELITE development team for their efforts to meet this year’s lofty goals, and we’re behind them as they continue their work. While no one is happy with this delay, we appreciate the support and ongoing feedback from our fans. We’ll have more information coming soon.
Originally Posted by Mister916
NBA ELITE DELAYED
27-September-2010
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
In the meantime, the NBA season is just around the corner and we have a plan to keep our consumers close to the action:
-NBA JAM will launch on the Wii, as scheduled, on October 5. NBA JAM won recognition this summer as the best sports game at E3 and it’s a blast to play. In addition to the Wii version, we’re going to ship NBA JAM as a standalone product on the Xbox360 and PS3 in time for the holidays. Watch for more news soon on the exact timing of that release.
-For NBA LIVE 10 players, we will continue to offer free content and services throughout the 2010-11 season. We will start with a new roster update so you get all the players for the new season, free of charge. We will also provide free Dynamic DNA updates, daily, for the entire season. That’s a full season of basketball with new rosters and updates, free.
The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We’ve been making steady progress on basketball for the past few years and it’s going to take extra time to make the game.
Why make this decision now? As with all of our titles, we continue to evaluate and improve the code right up until launch. Feedback from consumers is a very important part of the process . NBA ELITE had the benefit of play-testing, a demo and a lot of our own research. All that feedback revealed some concerns about gameplay polish, so we’ve listened to your feedback, and made a judgment that the game would benefit from more time in development.
I want to thank our NBA ELITE development team for their efforts to meet this year’s lofty goals, and we’re behind them as they continue their work. While no one is happy with this delay, we appreciate the support and ongoing feedback from our fans. We’ll have more information coming soon.
Originally Posted by Mister916
NBA ELITE DELAYED
27-September-2010
Over the past three years, EA SPORTS development teams have had a laser focus on creating titles packed with innovation and unsurpassed quality. The acclaim from fans and critics on most of our titles the past few years makes us proud and it also motivates us to keep getting better.
This year, we set extremely ambitious goals for our new franchise, NBA ELITE. We are creating a game that will introduce several breakthrough features that have been missing from the basketball genre. Unfortunately, NBA ELITE 11 is not yet ready and we have made a decision to delay next month’s launch. We are going to keep working until we’re certain we can deliver a breakthrough basketball experience.
In the meantime, the NBA season is just around the corner and we have a plan to keep our consumers close to the action:
-NBA JAM will launch on the Wii, as scheduled, on October 5. NBA JAM won recognition this summer as the best sports game at E3 and it’s a blast to play. In addition to the Wii version, we’re going to ship NBA JAM as a standalone product on the Xbox360 and PS3 in time for the holidays. Watch for more news soon on the exact timing of that release.
-For NBA LIVE 10 players, we will continue to offer free content and services throughout the 2010-11 season. We will start with a new roster update so you get all the players for the new season, free of charge. We will also provide free Dynamic DNA updates, daily, for the entire season. That’s a full season of basketball with new rosters and updates, free.
The decision to delay NBA ELITE was hard because the game has great promise. But ultimately we feel this is the right thing to do. We’ve been making steady progress on basketball for the past few years and it’s going to take extra time to make the game.
Why make this decision now? As with all of our titles, we continue to evaluate and improve the code right up until launch. Feedback from consumers is a very important part of the process . NBA ELITE had the benefit of play-testing, a demo and a lot of our own research. All that feedback revealed some concerns about gameplay polish, so we’ve listened to your feedback, and made a judgment that the game would benefit from more time in development.
I want to thank our NBA ELITE development team for their efforts to meet this year’s lofty goals, and we’re behind them as they continue their work. While no one is happy with this delay, we appreciate the support and ongoing feedback from our fans. We’ll have more information coming soon.