Originally Posted by
s0leFUNK
Originally Posted by
Jetpacunlimited
LimitedRetroOG wrote:
"Intense and hectic as MvC2" = just as fast as MvC2.
And no, it really wasn't...
Wrong again, and TvC was heads and shoulders more complex as MvC2 seeing as though it ran off a modified engine of that gam. You probably never played it, and or wasn't good at it though so eh....
Plenty of gameplay videos out to judge the speed and intensity. The EVO build shows that its fair to say it really is right in between TVC and MVC2. The simple combo strings adds to the games intensity.
I wouldn't call TVC more complex than MVC2. MVC2's "complexity" isn't by design. Capcom spent no time on balancing the game. They gave you your 50+ characters and an unrefined fighting engine. They let the players determine how the game will be played and 10 years later we see what it has become. Its fun as all hell and there is an insane learning curve now but it just isn't a balanced game. I'll take TVC over MVC2 any day just because it is more of a complete game. Not exactly perfect but fun and balanced.
Back to MVC3:
-No more universal air dashing = great for character differentiation
-I'm not a fan of the Ariel Exchange system as is. There should be more of a cost instead of the whole rock-paper-scissors counter risk. Make it cost a meter for each tag and adjust meter build up accordingly. I love ariel combat but if launching is easier now, entire matches will be played in the air.. TVC does a good job of balancing ground and air game.
-X-Factor and canceling... um.. there just has to be a better way to implement canceling. 3 character teams justifies and x-factor power boost I guess but there has to be some way to work canceling in there outside of the x-factor. Again, make it cost some meter.
-When will the Dante experiment end? He has an insane arsenal, incredible range, and a better version of the Captain Commando ground pound assist... If so much time went into this character then you should know how you want him to play by now. Hopefully we see some appropriate nerfs come release..
Overall though I'm even more excited for this game.
Not really... Those videos don't really do much justice. They're just demonstrating it, so they're not really playing it as fast as it's meant to be played.