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So some quick things I noticed with the patch that weren't mentioned.
Gun sounds changed along with the way they affect other things. The explosions caused by a Fatebringer crit-kill causes the ground to shake and you can feel it.
During patrol missions, the graphics on the collectable items for collect missions look more 3-D.
Heavy Ammo glitch is fixed definitely, Bos tested it last night.
Experience is given to guns now when completing weeklies, dailies, and the like. Before it was just armor.
I'm sure there are a lot more, but I can't pinpoint them or have experienced them.
Gun sounds changed along with the way they affect other things. The explosions caused by a Fatebringer crit-kill causes the ground to shake and you can feel it.
During patrol missions, the graphics on the collectable items for collect missions look more 3-D.
Heavy Ammo glitch is fixed definitely, Bos tested it last night.
Experience is given to guns now when completing weeklies, dailies, and the like. Before it was just armor.
I'm sure there are a lot more, but I can't pinpoint them or have experienced them.